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Category Archives: Weekly Updates
All About Sticks — Weekly Update December 15, 2015
This week it’s all about working on Sticks. Which sounds much grander than it turns out to be. Remember, it is the holiday season and that means, endless distractions. Even with all the things to tear me away from my … Continue reading
I Thought I’d Get More Done — Weekly Update December 8, 2015
Last week was a partial week back at the day job after the vacation and Thanksgiving holiday and I really thought I’d get more done than I think I did. I think I feel that way every week when I … Continue reading
Posted in 3D Art, Weekly Updates
Tagged 3d modeling, 3ds Max, rigging, stippling, Zbrush
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Weekly Update December 1, 2015 — I Got That Done
Yay! I got the card done and posted before my original target date, and even by my adjusted target date. That felt good. In case you missed it this year’s Holiday Card is completed and posted on my Zazzle store … Continue reading
Posted in Weekly Updates
Tagged 3ds Max, card, decorations, holiday, holiday card, ornaments, Pixologic, presents
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Weekly Update November 24, 2015 — That’s Enough
As I worked on yet another bow for these presents I started wondering, where do I stop. Is this enough, maybe? With the different possibilities and ideas for the bows, I could go a bit overboard and keep making more. … Continue reading
Posted in Weekly Updates
Tagged 3d modeling, 3ds Max, bows, holiday card, ornaments, presents, snowman, turbosmooth
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Weekly Update November 17, 2015 — These Bows are Getting Out of Hand
There was a point this past week where I wondered if I had bit off more than I could chew. Not so much with the Holiday card idea in general, just with the one particular bow I worked on. If … Continue reading
Posted in 3D Modeling, Weekly Updates
Tagged 3d modeling, 3ds Max, bows, holiday card, presents
Comments Off on Weekly Update November 17, 2015 — These Bows are Getting Out of Hand