All About Digital – October 18, 2016

This week was all on the computer. I can’t say that I planned it that way, it’s really just how it turned out. Though, I did start the week out with the intentions of making more focused effort in learning ZBrush and finishing up the Halloween card. And I think I succeeded. I got a little more done on the Halloween Card and I spent some time experimenting in ZBrush and trying some new stuff.

As part of my more focused effort at learning ZBrush I decided to start on the tutorials at ZClassroom. That’s the tutorial site for ZBrush on the Pixologic website. I figured that I might need a refresher in the very basics so I started with the getting started set. It turned out to be kind of a good idea. While I was watching one, the demonstration that was really just for strokes or something like that, showed me a way that might making eyelids easier. So I thought I would have to try that. Then there was something about ZSpheres which made me think about something else that I want to try for the Worm Guy. Which lead me to find the book I have and see if there are steps in it for doing what I want to do. And this is sort of how my brain works. One thing leads to something else and then on to something else. And then some time to simmer before doing something with it.

While the ZBrush stuff was simmering, I decided to tackle the stool for the Halloweenhalloweenhouse2016_10132016b_sm_wm Card scene. It’s really just a few cylinders with some refinement. For the seat, I added a couple of edge loops and then made the profile a bit more rounded which was done using the scale tool. The legs got the same treatment for the bottom part. For the part that connects with the seat, I added edge loops as well but I scaled the end down some so that it looks like it’s fitting into a hole in the bottom side of the seat but the hole is just a little smaller than the full leg size.

halloweenhouse2016_10132016d_sm_wmOnce I got the stool done I figured that it wasn’t too late, or maybe I read the clock wrong. Either way, I decided to see about importing the jack’o lantern into the scene. It worked out pretty good. The only really issue was that the jack’o lantern was so bit that it engulfed the house, and then some. So I did a lot of scaling down to get it to fit on the stool on the porch.

With the jack’o lantern in place, I started thinking about the materials. I’d been thinking about what I could use for the candy wrappers, so I started with those. I wanted to see how they were going to look. Before I knew it, I had 5 different color wrappers and all the candies with a material applied to them. From there I just kept at it. I do still have one more thing to model for the scene and once that is done I’ll finish up materials, add lights, and then a camera. I think for this one I’m going to use a camera view for the final render. Until then, here are a few renders of the scene as I was working on it. Oh, and in case you were wondering, yes, I did stay up a bit too late working on it. Where does the time go?

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I originally had plans for Friday night but they got changed so after my haircut on Friday I found myself with a free evening. I considered all the things I might do and decided that I’d spend some time playing in ZBrush. I wanted to try the idea with the eyelids to see how that might work. After a couple of restarts or re-initializing of ZBrush I started getting into this character. I mostly use the clay build up, the standard, the move, the Damian standard, and the smooth brushes. I tried to keep the polycount low as long as I could. I also tried working with the perspective off. There have been a couple of things I’ve come across where they specifically talk about turning that off. So I did the modeling with it off. Then I exported an image of it first with no perspective and then with perspective turned on. As you can see it does make for a very different image. I also remember one of the speakers at the summit this year talking about adjusting the camera so that you can set the depth at something closer to the human eye. I may try that next.

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Saturday mornings I normally do chores before I go to Taekwondo but since I knew what I was going to do after class was going to make a big mess, I didn’t see a point in doing those chores before. Instead, I decided to play in ZBrush again. I was going to try using the clipping brushes and see if that would make it easier to model the robot that I sketched and now have as my wallpaper on my phone. Of course a robot, at least the one I sketched, would require hard surface modeling techniques as opposed to organic modeling techniques. Which is a challenge for me in ZBrush. The clipping brush took a couple of tries to figure out and I was able to finally make it do roughly what I wanted it to. I got to spend a bit more time with the transpose tool. At one point, after I’d done some modeling and had some detail added, I started to rotate the object again, just a little because it wasn’t sitting quite even, I forgot that I still had symmetry turned on and so when I went to rotate the whole object one way, what happened was that I ended up rotating the two halves sort of into each other. When I did that it added some personality to the sculpt and I turned it into a gremlin type creature. That was a nice ‘happy accident’. With this sculpt, when I exported out the image, I was still testing the perspective thing and I decided to try the BPR (best possible render) thing and export that out. So the first image is no perspective and a straight on view. The second is with perspective on, a view at a slight angle and it’s a BPR image. I think it’s kind of cute. I might even make a body for it.

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See, all digital this week. Not sure what the next week will be. I have several more tutorials that I want to watch and I still want to try that thing with the ZSpheres for the Worm Guy. And I want to get the Halloween Card finished. I’m getting closer. And yes, I have both paintings that I want to work on. There just aren’t enough hours in my days for me to work on everything I want to, everyday.

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A Little More Progress — October 11, 2016

I started out the week with the best of intentions and even motivation. The ZBrush Summit was a great event. I had found a bit of motivation to get back to some modeling and I was really ready to tackle something, anything. Then, as the week went on and Hurricane Matthew started to become an issue, that kind of fizzled.

I would think of something to start and then find that I just didn’t have the mental energy to pursue it at that moment. This happened a couple of times. One evening I was thinking I wanted to work on something on the computer and yet I didn’t feel like starting something new, I totally forgot about the Halloween Card until after I worked on the Ovation painting and I was headed to bed.

I’ve been having a small challenge with the Ovation painting. You might notice an20161010_165031_c_sm_wm inconsistency in the coverage of the dots. The nib I was using quit on me. I’m guessing it’s because of metal fatigue. I don’t know. The result was that I couldn’t get the ink to
flow using that nib. So I had to find another one that would work. I tried several and thought I had one that was working but it was giving me really blobby dots and I didn’t like the look. I found another one that would give me more regular dots but they were really tiny and so didn’t cover near as well. I finally found one that behaves the way I want. It took a some time to get comfortable with it. I was still able to make progress but you can see the unevenness in the picture. The good news is, that it won’t even be noticeable when I’m done.

And since I finally remembered that I had the Halloween Card to work on. I got back to that this week. I finished up the candy piece that I had been working on. I needed to twist the other side and make it look like a wrapper. I also needed to deform it like happens when the paper gets twirled. Then I crumpled one side a little because of it being on the ground. I made copies but I made them instances. Which, I thought would be easiest since I’d done that with the Christmas balls for the Holiday card. But I forgot that I’d made 3 copies and then made instances off of those so I could have them different colors. Because of this, I may end up with all my candy of the same type. We’ll see. I did put them all in the cauldron, ready for Trick or Treaters. One of the things I did as part of modeling the candy was to use the turbosmooth. I hadn’t made much use of it so far on this project since most of what I’ve created hasn’t really needed it. But once I got the crinkles and such in the candy wrapper, I tried it and decided that it really finished it off. So turbosmooth. Then I was looking at the cauldron and realized that it could use a little turbosmooth too. Here are a few pictures from this week.

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I think I might have found a little more momentum for finishing the Halloween card. I think. At least with getting the candy done and placed in the cauldron I’m getting more excited about it again so that’s good. I’m hoping that means I’ll remember to work on
it more this week so I can finish it. I’ve got a stool to model and then I will figure out how to import my jack’o lantern into the scene and get it placed. After that it will need, materials, lights, and a camera. I keep thinking I’m so close but really, I’m only close to having the modeling done not the whole thing.

It will be interesting to see what I get done this next week. In addition to the card, and the paintings, I’m still working on the grout in my shower. And now that the work on my part of our building is done, I’m getting a little antsy to re-arrange and reorganize my studio. And maybe paint it. I’m starting to think maybe the squirrels and the projects have joined forces.

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Mostly the ZBrush Summit — October 4, 2016

Wow. It’s October already. It certainly doesn’t feel like what I still expect October to feel like. Though to be honest, I’m not sure October has felt that way for several years. Maybe it’s time to expect October to feel like early September? Of course, it doesn’t really matter if it feels like October out or not, the calendar says it is almost Halloween.

Since I am now into the last few weeks before Halloween, I think I may want to shift gears and get back to finishing up that Halloween Card. No, I didn’t do it this week so no new photos of it yet. This weekend was the 3rd Annual ZBrush Summit from Pixologic so I spent most of my weekend, from Friday afternoon to late Sunday night, in front of my computer watching some really great presentations and getting lots of tips, tricks and interesting information.

As noted, by the 3rd Annual part, this is the third year for the ZBrush Summit. I’ve attended in some fashion every year. Last year I went in person and this year, like the first year, I watched from home. It’s a lot of fun to actually be there. The other people in attendance are, so many of them, as talented as the people presenting. While I got a lot out of last year’s experience being there, I think to get the most out of it you need to get involved with the community and get known, at least a bit, that way, and then go. The ZBrush community is something else. Helpful, encouraging, talented, diverse. And that’s what I know just from the summits. I admit, I’ve been a bit intimidated by some of the talent in the ZBrush community. Some of the posts on Facebook as well as on ZBrush Central just blow me away. This year, though, I am going to try to get up the nerve to post a sculpt on either ZBrush Central or Facebook and see how it goes.

As far as the cool news from this year’s summit. They are releasing ZBrush Core. It comes out October 14th. It will be considerably less expensive than the full version, though not pocket change. It does have a lot of the really cool stuff that the full ZBrush has but they have tried to trim it down a bit and make it less confusing. They are also changing the transform line tool to a regular transform gizmo. The gizmo got the biggest applause when it was announced. The presenters, Paul and Joseph, acted a little surprised at this. I don’t know why. It’s one of the most basic tools you need and yet for me it’s been one of the most difficult to figure out. I can use it now but I am not a wizard at it for sure. So the transform gizmo is exciting news. The other exciting news is that they are working on ZBrush 5. It’s not near ready yet though. So they will be releasing ZBrush 4R8 to give us
some of the tools that are in the Core now. And 4R8 will be a free upgrade for those with ZBrush 4R7 already. That’s cool! Ah, a proper transform gizmo. That will be so nice.

The second day of the summit, Saturday, had a nice blip in it. Apparently a large portion of Los Angeles lost power. Yes, including where the summit was being held. That caused an interruption in the LiveStream for about an hour. They did make it back to finish out the program Saturday they just cut the after presentation interviews out. I confess, I didn’t stay tuned for the entire rest of Saturday. I was back again at it on Sunday though.

Some of the people that were presenting were from Naughty Dog Studios, Square Enix, Anatomy Tools, Blizzard Entertainment, Bethesda Game Studios, Disney Animation, Laika Entertainment, Oculus and several others. Everyone had a great presentation and offered so much information and tips and tricks and how they do things and things to keep in mind. My brain was full after the second presentation Friday night. And yes. I learned stuff. Stuff that will be helpful in both my computer art as well as my traditional art. And as I have every year so far, at the end of it I can only think, “I have so much work to do.” That’s not just the work for projects already on the board. That’s practice, and learning, and studying. The summit’s over. I guess it’s time to dig in and get back to work.

20161003_002740_c_sm_wmIn addition to spending the weekend watching the summit, I did get a bit of art done this week. I’m a little surprised myself. I’m mostly surprised at how far I’ve gotten on the Ovation Guitar painting. I had started the second layer of color, the flame red. And
I’ve managed to make pretty good progress with it. I’m nearly done with that layer and after that I think I’ll work on a few of the holes and maybe the strings next. I need to do the binding but as I’ll need to mix the color for that and there is a lot more of it to do than say the strings, which I’ll also need to mix the color for, I’ll probably hold off on the binding until a weekend.

I did a little sketching while watching part of the summit this weekend. I haven’t done that in a while and decided that I might do well to doodle while I was watching and listening to some of the presenters. So that’s what I did. I have no idea who this person is. He does look like someone though.

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wormguy_10012016c_sm_wmI even managed to get myself into ZBrush and play a bit. I worked on the worm some. I did a little more refining and gave him eyes. I’m going to have to redo him though. Some how as I was building him I got everything really turned around and off center and so I wasn’t able to use symmetry, though now I think I might have been able to fix that. I might need to ask the summit guys. Hmm… Anyway. As a result of being off center and not being able to use symmetry, he’s a little lopsided. But if you only look at one side at a time and not straight on or in a 3/4 view, he looks pretty cute. I did spend a bit of time trying to get UV’s for him both in ZBrush and 3DS Max. That took a long time but I finally got something and it was going well and then I crashed 3DS Max. I tried to go back in and apply my file back but, yeah, that didn’t work. It was a mess.

And finally. That guy from the sketch kind of stuck in my brain. Probably because of how I started him on the paper. I used a couple of strong base shapes to start from, not the typical oval shape. I’ve been watching some of the sketches that Danny Williams
(PointPusher) posts and that’s a little like how he starts so I though I’d try it. It turns out that it can help to start out that way in ZBrush as well. Though to be fair, in ZBrush I did still start out with a sphere. Then I masked off part of it so that it wouldn’t be impacted when I took the move tool and pulled out a big part of the bottom section of the sphere. This gave me the chin and jowls. I made use of the masking technique a few more times to make adjustments to areas and not impact the areas around them. It’s a pretty cool trick. It’s also great for things like eye sockets and nasal passages. Mask off the hole, invert the mask and then pushed the now unmasked area back up into the head. For this guy I used a lot of the move tool as well as the clay build up brush, and of course the smooth brush, I also used a brush called Damian Standard and the inflate brush. I think this might be
my best sculpt so far.

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And that’s if for this week. I’m not quite sure what I’ll be getting up to for the next week. It is October. I really need to get back to the Halloween card. And I’m on a bit of a roll with the Ovation so I’m thinking they will probably be in there somewhere.

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Getting Ready for the Summit –September 27, 2016

It is time for the ZBrush Summit. It starts on Friday and I’ve taken the day off from the day job so that I can get some things done before I camp in front of my computer all weekend to watch the live stream. I’m excited about it. There has been a lot of great information come out of the last two Summits and looking at the schedule for this year, I expect there will be even more great information from this one. Before it starts though, I have to get some things done, like the chores and a bit more art work.

I got a good bit of work done on the Ovation Guitar painting this week and even got back around to working on the Halloween House for the Halloween Card. I didn’t get any  more work done on the Gretsch painting though. And those aren’t the only things I need to work on. Besides art projects, I’m still dealing with that shower that needs new grout, and now has a deadline. That means that I’ll need to stay on top of things a bit.

Yes. I worked on the Ovation painting. I finished up the first layer of the crimson. It was a little like working on the Gretsch. I was working on it and just kept going and then before I knew it I was almost done with the layer. I finished up that layer the next night and then couldn’t wait to see what was going to happen when I added the flame red. So I had to start on it. I was really happy with the way it looked and I would have worked on it more that night except that it was late and my hand was starting to cramp. So I worked on it the next night. And then the night after that. Here are some pictures of the painting from this week.

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I’m a bit funny when it comes to working on some of the 3D projects. When I first started working on them I would work on a project even if I only had 20 minutes at a time. Maybe because I had a lot of fairly basic things I needed to model for the scenes. Though all those bows for last year’s holiday card, weren’t what I’d call basic. Still, I find that I’m not quite as good right now at sitting down for those short sessions on the computer which is silly because if I would, I would be even closer to finishing the Halloween card than I am. I am closer though. I got one more component modeled to completion and another started. I made a cauldron to put candy in and I started on the model for the candy. I used cylinders as the base shape for both. And then I used a torus for the handles for the cauldron. To get the twist for the candy wrapper I wanted to use the soft selection so that I could select one
edge loop and rotate it and then the effect would be gradual. But I couldn’t get it to work so I just used the rotate tool and rotated the edge loops individually. That made a mess of the end cap sections and I had to straighten those out so that the faces won’t be all mangled when I apply a material to it. Here are a couple of screen renders of the progress.

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As always, I have plenty more work to do. I’ve got to finish the other side of the candy and I have a couple more items to model before I start adding materials. From there I’ll need lights, and I think this one is going to require the use of a camera to get the right angle. I am excited to get more of the Ovation painting done. It’s coming along really nice. There is also the Gretsch to get back to, I think I’m ready to start adding some of the detail to that one. Let’s see how much I get done before the ZBrush Summit takes over my computer this weekend.

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Steady, And Hopefully Not Too Slow — September 20, 2016

Where to start? I don’t have a really good introduction for this week and what I worked on. I just worked on stuff. I also had to get a haircut and try to go to a free training event in relation to stuff for the day job. Which doesn’t excite me nearly as much as the upcoming ZBrush Summit from Pixologic. Still things got done.

I did go to the free training, though I waited and went in the afternoon, for a number of reasons. I can’t say that the sessions I attended were that exciting. I didn’t expect them too be. I don’t do very well sitting still and listening to lecture on computer stuff no matter how much I might want to know about the topic being discussed. It just doesn’t work out well for me. So that part of it was a bit of a bust. However, I did have a really enjoyable conversation with a couple of vendor reps from Baton Rouge.

In addition to that bit of socializing, I also got some work done. I managed to finish off the porch light for the Halloween House for the card. I finished the detail for the globe and added some thumb screws that are to hold the globe in the top cap part of the fixture. All of the pieces for the light started out as cylinders. From there I made tweaks and minor adjustments. Mostly I did things like round off the edges or scale an edge loop. I did attach and then weld two cylinders to make the fixture part that attaches to the wall. For the globe, or jar, I rounded off the bottom edge so that it wasn’t so sharp. I also added some edge loops so that I could scale a set in and make it look like there are ridges in the jar like you sometimes find on glass jars. If you remember last week, the base of the light was buried in the wall. Now it sits against the wall like it should and I scaled it down
so the proportions are better. This time, instead of attaching everything and then sorting things out when I go to add materials, I attached only what was going to be the same material and everything else I just grouped. When I scaled it, I selected the group.
Here are a couple of renders of the porch light as it is at the moment.

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I finished up the second layer of black on the Gretsch Guitar painting. When I sat down to work on it I wasn’t really planning on finishing the layer up in that session. But I just sort of kept going and at one point I realized I was nearly there so I couldn’t stop. Next up will either be to start on the aged chrome or to work on the small area of binding at the bottom. Oh, dang. I just realized, I may need to change what I was intending to use as my background color for the painting so that you can still see the binding. Hmm…I may need to think about that. While I contemplate that, here are some In Progress pictures.

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The Ovation Guitar got a fair bit of attention as well. I filled in that gap I created when I adjusted the shape and then I just kept going. I got all the way across and started back the other way. I finally stopped when I got to my fourth or fifth time of reaching a stopping point. I’m getting a bit excited about this one. Instead of doing the second layer of crimson I think I will make the second layer flame red and start to build up the quilted look some. I hope. First I’ll need to finish off this layer.

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I also made a small update to the SusanG Productions website. I realized that while I had intended to add a link to this site and to the store, I hadn’t done it yet. So I made that quick update to the site. I still have one more small update I need to make right now. Then I need to start planning for a gallery sort of link for the paintings. I want people to be able to see them. So the gallery is a “to be added” feature.

As you can see, a bit of progress on several things this week. I’m hoping to get even further in the coming week so that when I hit the weekend of the ZBrush Summit I can sit back and enjoy the Live Stream of it.

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