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Category Archives: Art
A Brief Intermission
You may have noticed a longer than normal interval between posting about the modeling projects. I got interrupted. I did a bit of travel during the Thanksgiving Holiday here in the states and that kept me from working on things. … Continue reading
Need Another Chair
One chair just won’t do for this scene since there are two place settings so I need a second chair. I could copy the one I have and use that and be done with that. Of course, you know that … Continue reading
Posted in 3D Art, 3D Modeling, Art, Company For Dinner
Tagged 3D art, 3d modeling, 3ds Max, edge loops
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PointPusher – Danny Williams
One of the highlights of the Zbrush Summit was the presentation by artist Danny Williams. He has a really great, relaxed style. He is a good teacher. Inspiring and informative and really into learning how to do things as well as … Continue reading
Posted in 3D Art, Art
Tagged 3D art, 3D sculpting, artists, Pixologic, pointpusher, Zbrush
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Making a Mess, or Two, and Cleaning Up
You won’t get to see any of the pictures of the mess I made. I didn’t take any. And I’m still trying to figure out how to render the wireframe view of the models. And since to see one of … Continue reading
Posted in 3D Art, 3D Modeling, Art, Company For Dinner
Tagged 3D art, 3d modeling, 3ds Max, edge loops, flipped normals, ngons
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Something to Hold a Candle
I have some dishes, I have a table, I have adjusted the lighting. What next. I’m really developing this concept as I go along. The whole point is to learn how to use 3ds Max. And as useful as following … Continue reading
Posted in 3D Art, 3D Modeling, Art, Company For Dinner
Tagged 3D art, 3d modeling, 3ds Max, edge loops, editable poly, turbosmooth
Comments Off on Something to Hold a Candle