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Author Archives: SusanG
Time to Refine
I have all the parts created and a reference or guide for the height, so now it’s time to start to refine the shapes of the different components that make up the Mannequin. As a refresher, here is what I’m … Continue reading
Posted in 3D Art, 3D Modeling, TKD Guy
Tagged 3ds Max, edge loops, soft select
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Weekly Update – March 20, 2015
Another week. I never seem to get as much done as I plan on. There is always so much to do. I keep running out of day. I got to spend some time working on that crane in Zbrush. Still … Continue reading
Posted in Weekly Updates
Tagged brushes, Photoshop, Zbrush
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And Now There is a Hand
I finally figured out how I would make the hand for the Mannequin. It took me a while to decide how to approach it. I considered using a cylinder with more segments on the end caps but I was still … Continue reading
Posted in 3D Art, 3D Modeling, TKD Guy
Tagged 3D art, 3d modeling, soft select, wireframe
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Weekly Update – March 12, 2015
It’s been a busy week in general so I haven’t gotten as much time to work on projects as I would like. And I have this awesome new tool that I am still learning and getting used to and just … Continue reading
Posted in 3D Modeling, 3D Sculpting, Weekly Updates
Tagged 3D sculpting, Zbrush, zremesher
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The Mannequin Has an Arm
With the mannequin having legs I could finally start on the arms. Once the arms and hands are done the middle tip of the fingers should end at about mid thigh. So it helps to have the legs completed. Or … Continue reading
Posted in 3D Art, 3D Modeling, TKD Guy
Tagged 3d modeling, 3ds Max
Comments Off on The Mannequin Has an Arm