Maybe Time for Some Housekeeping

I had my post all typed up with my opening paragraph being about how today is election day in the United States and as historic as it is, how happy I will be when it is over. And then I read the notice from Adobe that my Creative Cloud applications have all been
updated to 2017 versions. Of course that meant that when I logged on my computer my Creative Cloud applet was notifying me of the same thing. That made me realize that all of my Autodesk software is also ready to be update to 2017 versions. That seems a lot
more relevant to what I generally post about than my soap-boxing about this election. Elections are important. If you are eligible I think you should vote. I prefer you be rational and informed when you vote. But that’s not what this is about so we’ll get back to
updating and art-ing.

The updates to my Autodesk software (3DS Max, Maya, and Mudbox) have been out a while. I have been holding off on updating them until I finished my card. It occurred to me when I saw the Adobe email that since I have finished the Halloween card I can update
all my software. I think that goes on this week’s “to do” list. I have a little bit of research I want to do first.

I have updated all the Adobe software I have installed and I added a piece of software. It’s still in beta but it looks cool. I read about it in an article on how the TV show the Simpsons or maybe it was another show I don’t remember. But they were able to use Character Animator to be able to animate the characters in almost, real time so that it could be as if you were really interacting with the animated character. When I first read about it I checked my Creative Cloud right away to see if it was available. It wasn’t. So when I started updating my Adobe software to 2017 I checked to see if it was there and what else there might be that is new. Sure enough Character Animator is there, and marked Beta. So that’s exciting.

With all that updating to do I guess it’s a good thing that I haven’t gotten back to computer art since I finished the Halloween Card and got it posted. Instead I worked on the Ovation guitar painting and got some of the projects around my home taken care of.

On the home project front, my Dad was kind enough to help me move some furniture around and change a somewhat annoying light bulb and a couple of other, fairly small but important projects. It’s like I told him, I could do them by myself, and would have if he
weren’t available, but every one of them was easier and went a bit faster, thanks to his help. I’ve still got the big projects to tackle, and we might get to them this coming weekend, but getting all those small ones out of the way has made a big difference for
me.

And as I said, I did get back to the Ovation Guitar painting. I’m to a point that many of the areas I want to work on next require I mix the color. I’ve got 5 different colors of brown wood to figure out and the ivory look for the binding and the color for the strings, that I know will require some mixing. And I’m not done with the body either. The finish on the body is more of a quilted look and I am going to try to render that with the ink.

So to get back to working on the Ovation painting requires I either mix colors or get to the really challenging part. I chose to mix colors. I started with one of the wood colors for the leaves around the sound holes. The first attempt did not go well and ended up as a weird sort of grey. The second try worked. Initially I did two passes of that color and then found I really needed to do three. Because of the color mixing I’m trying to get to a finished dot density with each color before moving on. I think it will be easier than trying to mix the right color multiple times. And there is the added bonus that it shows where I need to go back and make a segment or color even denser. Here are a few of the in progress pictures from this week. You can see the difference of the density of the browns and then compared to say the black of the holes and the lines in the leaves.

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For this next week I’ll probably get more done on the Ovation painting. I’m feeling like I’m on a little roll with that and think I’ll keep it going. I might get back to the computer art, but first I think I’ll do some updating. I do have those two bigger home projects to get finished up. They could take up a good bit of the weekend so, most of what I get done may be whatever I do during the week.

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Halloween 2016 Done. Next…

With this year’s Halloween card finished it’s time to think about what to work on next.

First a quick recap of the week.

I finished the Halloween card and posted it on the store over the weekend. I didn’t get the notice sent out that it was available until Halloween. There was a delay in the card showing up for sale on the store. I could get to it from the direct link but if you just went to the store, the card wasn’t showing up. I didn’t want to send out the notice that it was available until I knew you could see it by just going to the store. If you missed the notice yesterday here’s a quick look at the final design. I decided not to add the sign to the pot. I think simpler is sometimes better.

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I finally got the grout removal finished. I still have to put in new grout but the dusty nasty mess is finally over. I’ve even cleaned up the bathroom and wiped down all the walls and the light fixtures. It was bad. And it was making me a little nuts. Next up on that project is to put in the new grout and then seal the daylights out of it once it sets. Not sure if I’ll be getting to that in the next week, I’ve got some Maker event things to attend and a Black Belt test to go watch. However, I am really anxious to get this project complete so I could end up working on that instead of art. I’ll let you know how that goes.

Ok, I confess. When I finish a project and get it uploaded to the store, I like to take a little time to sit back and relax. And that’s basically what I did for a couple of days. And then I happened to look at the Ovation Guitar painting on the drawing board. I said to myself “I should finish that.” I thought I was specifically thinking and talking about the section of the second red layer that I needed to finish. Then I realized that I was probably talking about the whole thing. I wish I could say I made enough progress on it for it to look like that is what I meant. I did finish up that layer of red though. And I’ve started on the sound
holes. I had to do a little rework on the outlines for some of them. It’s progress though and I hope to make even more progress this week. Have a look.

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And now to figure out what to work on next for the 3d computer art. As you’ve seen recently, I have a few choices and I’m not quite sure where to focus. While I’m working that out I think I will do some reorganizing and rearranging in my studio. And of course,
work on guitar paintings.

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Halloween Card 2016 Now Available!

The Halloween card is finally complete and ready for you. I know it’s only just in time this year. Still keep it in mind for next year. You can check it out at: Halloween Jack o Lantern with pot of candy. Card or browse my Zazzle Store, just use the link at the right.

For now, here’s a look at the finished design.

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Lighting Halloween — Weekly Update October 25, 2016

Once again, this week was all digital. I didn’t do any work on the paintings. Though I did think about it at least one day. Things are still a bit in flux around my place and that contributes to my productivity, and sometimes lack of it. It also doesn’t help when I have to spend a good chunk of time doing work for the day job in the middle of the weekend.

It’s hard to really get into something when you know you will have to interrupt it, even if you might only work on something for a little while. It’s a mindset thing. And then afterwards there’s the getting caught up on the things that didn’t get the usual attention during that time and wanting to relax. And that doesn’t even cover the work I’m trying to get done around my place. I still have that shower to finish up and I have a few things still to find new homes from the wall painting over the summer. So yeah, things in a bit of a flux.

In spite of that I did manage to work on the Halloween card this week. I finished up the materials and I have started working on the lighting. I had hoped to be able to get a good light source just from the porch light but that doesn’t seem to be working quite as I’d like. I also tried making the material inside the jack’o lantern self illuminating and that didn’t quite work out either. I did ok adding a faint light inside the building to help with a some secondary lighting. I may end up adding a spotlight and point it at the jack’o lantern and the cauldron so that I can get them lit well enough to really see them. We’ll see. The only other thing I am still undecided about is adding a sign to the scene for the candy. I’ve got a couple of ideas for it but I haven’t decided what would be right. I’m also considering not putting it in. Instead, after I render the scene I would use Photoshop and add the text in that area where I’m thinking about putting the sign. I’m just not sure yet. Even with that last little bit, I’m getting so close. I might even get the card up by Halloween. I’m sure trying. Here are a few shots of what I’ve been fiddling with.

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I am expecting to be able to post a notice that the card is live and ready for purchase some time before the next update. Once that happens, I’ll be back to finishing up the shower, rearranging my furniture, and working on the paintings. And I’ll be trying to decide which digital project to dive back into. And since I’m not sure what order all those things will get done in, you might want to check back next week.

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All About Digital – October 18, 2016

This week was all on the computer. I can’t say that I planned it that way, it’s really just how it turned out. Though, I did start the week out with the intentions of making more focused effort in learning ZBrush and finishing up the Halloween card. And I think I succeeded. I got a little more done on the Halloween Card and I spent some time experimenting in ZBrush and trying some new stuff.

As part of my more focused effort at learning ZBrush I decided to start on the tutorials at ZClassroom. That’s the tutorial site for ZBrush on the Pixologic website. I figured that I might need a refresher in the very basics so I started with the getting started set. It turned out to be kind of a good idea. While I was watching one, the demonstration that was really just for strokes or something like that, showed me a way that might making eyelids easier. So I thought I would have to try that. Then there was something about ZSpheres which made me think about something else that I want to try for the Worm Guy. Which lead me to find the book I have and see if there are steps in it for doing what I want to do. And this is sort of how my brain works. One thing leads to something else and then on to something else. And then some time to simmer before doing something with it.

While the ZBrush stuff was simmering, I decided to tackle the stool for the Halloweenhalloweenhouse2016_10132016b_sm_wm Card scene. It’s really just a few cylinders with some refinement. For the seat, I added a couple of edge loops and then made the profile a bit more rounded which was done using the scale tool. The legs got the same treatment for the bottom part. For the part that connects with the seat, I added edge loops as well but I scaled the end down some so that it looks like it’s fitting into a hole in the bottom side of the seat but the hole is just a little smaller than the full leg size.

halloweenhouse2016_10132016d_sm_wmOnce I got the stool done I figured that it wasn’t too late, or maybe I read the clock wrong. Either way, I decided to see about importing the jack’o lantern into the scene. It worked out pretty good. The only really issue was that the jack’o lantern was so bit that it engulfed the house, and then some. So I did a lot of scaling down to get it to fit on the stool on the porch.

With the jack’o lantern in place, I started thinking about the materials. I’d been thinking about what I could use for the candy wrappers, so I started with those. I wanted to see how they were going to look. Before I knew it, I had 5 different color wrappers and all the candies with a material applied to them. From there I just kept at it. I do still have one more thing to model for the scene and once that is done I’ll finish up materials, add lights, and then a camera. I think for this one I’m going to use a camera view for the final render. Until then, here are a few renders of the scene as I was working on it. Oh, and in case you were wondering, yes, I did stay up a bit too late working on it. Where does the time go?

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I originally had plans for Friday night but they got changed so after my haircut on Friday I found myself with a free evening. I considered all the things I might do and decided that I’d spend some time playing in ZBrush. I wanted to try the idea with the eyelids to see how that might work. After a couple of restarts or re-initializing of ZBrush I started getting into this character. I mostly use the clay build up, the standard, the move, the Damian standard, and the smooth brushes. I tried to keep the polycount low as long as I could. I also tried working with the perspective off. There have been a couple of things I’ve come across where they specifically talk about turning that off. So I did the modeling with it off. Then I exported an image of it first with no perspective and then with perspective turned on. As you can see it does make for a very different image. I also remember one of the speakers at the summit this year talking about adjusting the camera so that you can set the depth at something closer to the human eye. I may try that next.

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Saturday mornings I normally do chores before I go to Taekwondo but since I knew what I was going to do after class was going to make a big mess, I didn’t see a point in doing those chores before. Instead, I decided to play in ZBrush again. I was going to try using the clipping brushes and see if that would make it easier to model the robot that I sketched and now have as my wallpaper on my phone. Of course a robot, at least the one I sketched, would require hard surface modeling techniques as opposed to organic modeling techniques. Which is a challenge for me in ZBrush. The clipping brush took a couple of tries to figure out and I was able to finally make it do roughly what I wanted it to. I got to spend a bit more time with the transpose tool. At one point, after I’d done some modeling and had some detail added, I started to rotate the object again, just a little because it wasn’t sitting quite even, I forgot that I still had symmetry turned on and so when I went to rotate the whole object one way, what happened was that I ended up rotating the two halves sort of into each other. When I did that it added some personality to the sculpt and I turned it into a gremlin type creature. That was a nice ‘happy accident’. With this sculpt, when I exported out the image, I was still testing the perspective thing and I decided to try the BPR (best possible render) thing and export that out. So the first image is no perspective and a straight on view. The second is with perspective on, a view at a slight angle and it’s a BPR image. I think it’s kind of cute. I might even make a body for it.

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See, all digital this week. Not sure what the next week will be. I have several more tutorials that I want to watch and I still want to try that thing with the ZSpheres for the Worm Guy. And I want to get the Halloween Card finished. I’m getting closer. And yes, I have both paintings that I want to work on. There just aren’t enough hours in my days for me to work on everything I want to, everyday.

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