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Category Archives: 3D Art
My Daylight Was Not Saved – Weekly Update March 15, 2016
Yes, daylight saving time as begun in the U.S. I have a few issues with the whole concept, and I could go on and on about them. However, you’re not here to read my complaints and arguments against daylight saving time. … Continue reading
Posted in 3D Art, 3D Modeling, Weekly Updates
Tagged 3d modeling, 3ds Max, edge loops, faces, vertices
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Yay! That’s done. – Weekly Update February 2, 2016
Hey! Happy Groundhog Day! I’m not really sure I care if the groundhog sees his shadow. The weather is so messed up I don’t think his shadow is going to make much difference if we get an early Spring or … Continue reading
Posted in 3D Art, 3D Modeling, Videos, Weekly Updates
Tagged 3ds Max, animating, bones, enveloping, Maya, mesh, rig, rigging, video
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I Thought I’d Get More Done — Weekly Update December 8, 2015
Last week was a partial week back at the day job after the vacation and Thanksgiving holiday and I really thought I’d get more done than I think I did. I think I feel that way every week when I … Continue reading
Posted in 3D Art, Weekly Updates
Tagged 3d modeling, 3ds Max, rigging, stippling, Zbrush
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Holiday Card for 2015 Now Available
Ok everyone, the holiday card that you’ve been reading about is finally complete and ready for you. You can check it out at: ’tis the season holiday card or browse my Zazzle Store just use the link at the right. … Continue reading
Posted in 3D Art, Product Announcements
Tagged Christmas, Christmas tree, holiday card, presents, snowman
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Weekly Update November 10, 2015 — Making Bows and Prezzies
I have been really focused this week working on the parts and pieces for this year’s Holiday Card. If you remember, I pretty much finished the Snowman, well modeling him. There are a few more things this scene is going … Continue reading
Posted in 3D Art, 3D Modeling, Weekly Updates
Tagged 3d modeling, 3ds Max, bows, holiday card, presents, ribbons
Comments Off on Weekly Update November 10, 2015 — Making Bows and Prezzies