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Tag Archives: Zbrush
Bits and Pieces – Weekly Update May 24, 2016
Bits and pieces, or, this week I should have taken notes. Unfortunately, the Twitter tool I use doesn’t like it when I use a title that long. I sat down to work on this update and figure out what pictures … Continue reading
Posted in 3D Modeling, Weekly Updates
Tagged 3ds Max, book, candle, edge loops, extrude, halloween, jack-o-lantern, polygons, turbosmooth, Zbrush
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I Took Notes – Weekly Update May 17, 2016
Last week felt really long. I know it was not longer than any other week, same number of hours and some number of days. But as sometimes happens, the amount of stuff that does or doesn’t get packed into those … Continue reading
Posted in 3D Modeling, Weekly Updates
Tagged 3ds Max, Autodesk, extrude, halloween, jack-o-lantern, jackolantern, TextPlus, Zbrush
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Next Project! – Weekly Update May 10, 2016
Yep, on to the next project. The Birthday Card for 2016 is complete and posted so now it’s time to start something else. I’ve got a few ideas but nothing has started begging me to make it so it is … Continue reading
Posted in 3D Art, 3D Modeling, Weekly Updates
Tagged 3ds Max, flipped normals, halloween, jack-o-lantern, modeling, Pixologic, Zbrush
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We’ve Got Balloons – Weekly Update April 5, 2016
Yes indeed. The letters now look like balloons. Really they do. Since the ballooned or sculpted letters that I did last week came out so well I decided that I am sticking with those. Sometimes you do have to start … Continue reading
Posted in 3D Art, 3D Modeling, Weekly Updates
Tagged 3ds Max, birthday card, edge loops, Materials, texture, Zbrush
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What to Call This – Weekly Update March 29, 2016
I had a few of choices for the title of this week’s post. I considered something like ‘Duh Moments’ or ‘I Am Not a Colorist’ as well as ‘What Should I Call This’ and ‘This is Why We Read About … Continue reading
Posted in 3D Modeling, 3D Sculpting, Weekly Updates
Tagged 3d modeling, 3D sculpting, 3D World Magazine, 3DArtist Magazine, 3ds Max, Autodesk, birthday card, chamfer, color, inflate, Maya, Mudbox, Photoshop, Zbrush, ZRemesh
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