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Tag Archives: Worm_Guy
Little by Little, and Almost There
I hope. That’s for the test for the day job that I have to take. I’m almost to it. I have it scheduled for Wednesday morning this week. I’ve been studying and will study up to the last minute. I’m … Continue reading
Posted in 3D Modeling, Weekly Updates
Tagged 3d modeling, 3ds Max, Funkatmyer, FunkyBird, Maya, rendering, Worm_Guy
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…And I Didn’t Get Sick
That visit to try out PlayStation VR turned out pretty successful. I was able to experience it and didn’t walk away really miserable. That’s success in my book. That’s about the biggest success of the week to be honest. I … Continue reading
Posted in Weekly Updates
Tagged 3ds Max, Funkatmyer, FunkyBird, mental ray, PlayStation, VR, Worm_Guy
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Workin’ on the Bird Boots
So first. Confession. I didn’t spend much time working on the art this week. Not sure I can pin point the exact why. And I’m not sure it matters. I do know some of the why was studying. And that … Continue reading
Posted in Weekly Updates
Tagged 3d modeling, edge loops, faces, Funkatmyer, FunkyBird, Worm_Guy
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Boots for the Bird
Things at the day job are still busy which means still more long days. That combined with the studying I need to do and there just don’t seem to be enough hours in the day. I’ve tried not sleeping to … Continue reading
Posted in Weekly Updates
Tagged 3d modeling, Funkatmyer, FunkyBird, Maya, Worm_Guy
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Must Remember to Save More Often
Yep. You know it. I was busy working on the computer and the power went out and I had not saved my work yet. That was exasperating. And to go along with the power being out for about 3 and half … Continue reading
Posted in Weekly Updates
Tagged 3d modeling, edge loops, FunkyBird, Maya, Worm_Guy
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