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Tag Archives: virtual_reality
More Pain, And Then…
I was, going to call this weeks’ article ‘And the Pain Continued’. However accurate it might have felt, it would not be an entirely genuine reflection of the week. There were days of pain and frustration, and there was at … Continue reading
Posted in Weekly Updates
Tagged blues, blues_jam, Guitar, virtual_reality, VR
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Talk About a Beating
You know how sometimes you work on something and work on something and it still doesn’t go right? Yeah, that’s been my challenge this week with the VR project. Needless to say, but I will anyway, I’m frustrated. The good … Continue reading
Posted in Weekly Updates
Tagged ovation_guitars, painting, virtual_reality, VR
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Grab a Cup of Coffee
It was a bit of a busy week. And full. And I have a few pictures to share. After spending several hours trying to smooth out an issue with the teleports in my Maze project that I found when I … Continue reading
Posted in Weekly Updates
Tagged holiday card, Oculus, Oculus_Rift, Pixologic, snowman, Unity3d, virtual_reality, VR, Zbrush Summit 2017
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Determined to Get It Finished
As you might guess I have been working on something and I am quite determined to get it finished. More specifically, I am determined to get it done so that I can turn it in and hopefully get it reviewed before … Continue reading
Posted in Weekly Updates
Tagged maze, Udacity, Unity, Unity3d, virtual_reality, VR
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Starting to Come Together
All in all it turned out to be a pretty successful week for me. That’s a little self-centered given all that happened last week with the hurricane and the fact that there are yet more out there. It’s just I … Continue reading
Posted in Weekly Updates
Tagged holiday card, maze, virtual_reality, VR, Worm_Guy
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