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Tag Archives: UVs
I Really Thought That Would Be Easier
I had one last bit of clean up to do on the pencil side of the logo. I had that lip, near the pen side, that was left over from moving the edges to make a hexagonal shape that I … Continue reading
Posted in 3D Art, 3D Modeling, Suguay Logo
Tagged 3D art, 3d modeling, 3ds Max, cylinders, scaling, UVs
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An Answer to the Pencil Modeling Problem
As I might have stated, when I created the pencil end of the logo I chose to use a cylinder as the starting primitive. I left the smooth option selected but I chose to only create 6 sides since that … Continue reading
Posted in 3D Art, 3D Modeling, Suguay Logo
Tagged 3D art, 3d modeling, edge loops, turbosmooth, UVs, wireframe
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The Daunting UVs
For me, UVs (UVWs) are daunting. They intimidate me just a little bit. Really. For a bit of a recap. What Uvs are/do is they take your 3D model and they cut it up into pieces like a sewing pattern … Continue reading
Posted in 3D Art, 3D Modeling, Suguay Logo
Tagged 3D art, 3d modeling, 3ds Max, Digital Tutors, Photoshop, UVs
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New Project Suguay Logo
Welcome to my next project. Recreating my Suguay Productions logo in 3ds Max 2015. I created this logo many years ago while in college. It was part of an assignment and I have used it on one of my websites … Continue reading
Posted in 3D Art, 3D Modeling, Suguay Logo
Tagged 3D art, 3d modeling, 3ds Max, edge loops, turbosmooth, UV, UVs, UVW, UVWs
Comments Off on New Project Suguay Logo