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Tag Archives: turbosmooth
The Christmas/Holiday Tree
For the Holiday Card I just naturally started with the pine tree version of the Christmas tree. For me I think it will help to define the whole look and feel so best to start with it. I started with … Continue reading
Posted in 3D Art, 3D Modeling, Holiday Card 2014
Tagged 3D art, 3d modeling, edge loops, normals, polygons, turbosmooth
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Creating the Pencil Texture
Yep, still working on the logo for Suguay Productions. I think I might be in the home stretch though. I got the texture for the pencil end created. I took the UV layout that I created into Photoshop to work … Continue reading
Posted in 3D Art, 3D Modeling, Suguay Logo
Tagged 3d modeling, 3ds Max, Photoshop, turbosmooth, UVs
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An Answer to the Pencil Modeling Problem
As I might have stated, when I created the pencil end of the logo I chose to use a cylinder as the starting primitive. I left the smooth option selected but I chose to only create 6 sides since that … Continue reading
Posted in 3D Art, 3D Modeling, Suguay Logo
Tagged 3D art, 3d modeling, edge loops, turbosmooth, UVs, wireframe
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New Project Suguay Logo
Welcome to my next project. Recreating my Suguay Productions logo in 3ds Max 2015. I created this logo many years ago while in college. It was part of an assignment and I have used it on one of my websites … Continue reading
Posted in 3D Art, 3D Modeling, Suguay Logo
Tagged 3D art, 3d modeling, 3ds Max, edge loops, turbosmooth, UV, UVs, UVW, UVWs
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A Square Peg to Create a Round Hole.
The salt and pepper shakers were a little different to model. I am not sure I did it most efficiently. I did it the way I knew I could make it work. What I knew I wanted was to have … Continue reading
Posted in 3D Art, 3D Modeling, Company For Dinner
Tagged 3D art, 3d modeling, 3ds Max, box, edge loops, extrude, round, square, turbosmooth
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