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Tag Archives: turbosmooth
Time to Decorate
The Christmas tree has snow, now to dress up the palm tree. A few ornaments should brighten it up. The nice thing about the ornaments for the palm tree is that because I just wanted the the round ball type … Continue reading
Posted in 3D Art, 3D Modeling, Holiday Card 2014
Tagged 3D art, 3d modeling, edge loops, soft select, turbosmooth
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Finally! Snow!
So when last we left the tree that was getting snow, the snow was still a little sad looking. The very top had a nice coat but the next level down, while it had snow, it wasn’t sitting quite right … Continue reading
Posted in 3D Art, 3D Modeling, Holiday Card 2014
Tagged 3D art, 3d modeling, modifiers, turbosmooth, wireframe
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Snow! Who knew.
So it’s time to add snow to the scene. This has not been going entirely as planned. First off, I thought I had a snow texture already built into 3DS Max. I didn’t find it. It might be there, I … Continue reading
Posted in 3D Art, 3D Modeling, Holiday Card 2014
Tagged 3d modeling, 3ds Max, edge loops, polygons, turbosmooth
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The Palm Tree
I really want a palm tree in this scene. There are a few different styles of palm tree that I could use. I think I’ll go with the ones I remember from southern California. They aren’t the tropical style that … Continue reading
Posted in 3D Art, 3D Modeling, Holiday Card 2014
Tagged 3D art, 3d modeling, 3ds Max, edge loops, turbosmooth
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One Tree Done and Now For the Next One
I finally got the last few layers of the pine tree completed. I got the last few layers extruded out and was able to adjust them so that they have a bit better thickness than previously. Oh and the spacing. … Continue reading
Posted in 3D Art, 3D Modeling, Holiday Card 2014
Tagged 3D art, 3d modeling, 3ds Max, edge loops, turbosmooth, wireframe
Comments Off on One Tree Done and Now For the Next One