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Tag Archives: textures
Ok, So Not Quite
But still a good solution. I spent most of the week finishing building my dungeon. I didn’t get to anything else. Even with the extra day, that freed up, I still feel behind and like I’m scrambling a bit. That … Continue reading
Materials for the Worm Guy
I love it when I have a really productive week where I get something done every night, in addition to the exercise bit. I’ve had a couple of weeks in a row of that and it’s felt really good. This … Continue reading
Bellows of Frustration – Weekly Update May 31, 2016
It is extremely difficult to make a work in progress picture of a worm or caterpillar type creature not look obscene. Especially in the early stages of the model. For most of this week I didn’t work on anything. I … Continue reading
Posted in 3D Modeling, Weekly Updates
Tagged 3ds Max, polygons, rig, soft select, spheres, textures
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