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Tag Archives: rigging
A Little Closer and Getting Ready
I’ve said this before, I’m always hoping and wanting to get more done than I usually do. I was even on track to do just that this week. And then didn’t. This week it’s ok. I am preparing to start … Continue reading
Posted in Weekly Updates
Tagged 3D art, 3ds Max, Funkatmyer, FunkyBird, rendering, rigging, Worm_Guy
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Now, Where Was I…
Oh yeah. I’m supposed to be making travel arrangements, and a couple of cards and I probably a dozen other things. A quick update on the test for the day job. It did not go as well as I had … Continue reading
Posted in Weekly Updates
Tagged 3D art, 3ds Max, Funkatmyer, Maya, rigging, Worm_Guy
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A Bird and a Squid
There should be a punch line to go with that, don’t you think? I don’t have one. It’s what I worked on this week. In addition to trying to finish putting the Art room back together and figuring out what … Continue reading
Posted in Weekly Updates
Tagged 3ds Max, Maya, rigging, sketchbook, Zbrush
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Who Needs Groceries Anyway?
Actually I do. However, sometimes, they can wait. At least that’s what I decided this weekend when I realized that I had spent the time I was going to go grocery shopping not doing that. Instead I spent the time … Continue reading
Posted in Weekly Updates
Tagged 3ds Max, Arnold, arnold_renderer, Materials, Maya, rigging, Zbrush
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Back to the Penguin
That was sort of a full week. At least it felt like it was. That was probably due to some events at the day job that might end up impacting some of my after day job time. It’s ok it will … Continue reading
Posted in Weekly Updates
Tagged 3d modeling, 3ds Max, Maya, penguin, pluralsight, rigging
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