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Tag Archives: Photoshop
Now That That’s Done
No, I’m not referring to last week’s Presidential election in the United States. Technically, that won’t be done until December 19th when the Electoral College meets. What is finally done is the grout in my shower. Ok, I do still … Continue reading
Posted in Weekly Updates
Tagged adobe, Autodesk, ovation_guitars, Photoshop, Zbrush
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What to Call This – Weekly Update March 29, 2016
I had a few of choices for the title of this week’s post. I considered something like ‘Duh Moments’ or ‘I Am Not a Colorist’ as well as ‘What Should I Call This’ and ‘This is Why We Read About … Continue reading
Posted in 3D Modeling, 3D Sculpting, Weekly Updates
Tagged 3d modeling, 3D sculpting, 3D World Magazine, 3DArtist Magazine, 3ds Max, Autodesk, birthday card, chamfer, color, inflate, Maya, Mudbox, Photoshop, Zbrush, ZRemesh
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Weekly Update November 3, 2015 – An Alien and a Snowman
An Alien and a Snowman walked into a…wait…wrong story. An Alien and a Snowman knocked at the door… Well, that’s a bit closer, I suppose, if you consider they are the only projects I really worked on this week. I … Continue reading
Posted in Weekly Updates
Tagged 3ds Max, alien, edge loops, Fumanchu Cupcakes, Photoshop, polypaint, snowman, Zbrush
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The Jack-o-lantern 2015
The Jack-o-lantern started out as a sculpt of a pumpkin in ZBrush. I wasn’t sure if I was going to make it into a jack-o-lantern or just leave it as a pumpkin but as I got close to completing the … Continue reading
Posted in 3D Art, 3D Sculpting
Tagged 3D art, 3D sculpting, dynamesh, jack-o-lantern, Photoshop, polypaint, pumpkin, render passes, rendering, Zbrush
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Weekly Update October 20, 2015 – Somewhat More Productive Than Expected
Since I started off my week last week with spending an entire evening reading a novel, and a good portion of the next evening finishing it, the week turned out a bit more successful than I expected. I had feared … Continue reading
Posted in 3D Art, 3D Sculpting, Weekly Updates
Tagged 3D art, 3d modeling, 3D sculpting, 3ds Max, compositing, Photoshop, Zbrush
Comments Off on Weekly Update October 20, 2015 – Somewhat More Productive Than Expected