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Tag Archives: penguin
A Penguin, A Worm, and a 3D Printer
That pretty much sums up my week. Aside from the day job and the exercise bits anyway. I worked on the Penguin very diligently this week. In addition to adding the eyelids and the eyeballs, I added some edge loops … Continue reading
Posted in Weekly Updates
Tagged 3d modeling, 3D_printing, edge loops, Maya, penguin, Worm_Guy
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Back to the Penguin
That was sort of a full week. At least it felt like it was. That was probably due to some events at the day job that might end up impacting some of my after day job time. It’s ok it will … Continue reading
Posted in Weekly Updates
Tagged 3d modeling, 3ds Max, Maya, penguin, pluralsight, rigging
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Oh Look, A New Year
Look at that, 2016 finally ended. Now we’ve got a whole new year ahead of us. I wonder what I will get done this year. I don’t generally make New Year’s resolutions. I just don’t. I do take some time … Continue reading
Posted in Weekly Updates
Tagged 3d modeling, penguin, rendering, snowman, Sticks
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Still Playing With My Toys
I’m not done playing yet. Just because I don’t have quite as much to show for what I did with my toys last week doesn’t mean I’m done playing with them. I just had a few more things I wanted … Continue reading
Posted in Weekly Updates
Tagged 3d modeling, 3D_playtime, animating, penguin, snowman, Sticks
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This Needs a Title
Even though last week was technically a short week for me at the day job, it felt long and busy. That seems to be the way things go. That first week back after time off, even a fairly short amount … Continue reading
Posted in Weekly Updates
Tagged 3ds Max, edge loops, Maya, penguin
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