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Tag Archives: Maya
Another Vacation Over
Sigh. Another vacation has come to an end. I would say this was a successful and somewhat satisfying vacation. That’s not always an easy thing for me to accomplish. I usually have a whole list of things I want to … Continue reading
Posted in Weekly Updates
Tagged 3ds Max, Maya, ovation_guitars, Zbrush
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Time to Learn Something New
This week has been about getting home projects finished up. I finished the grout in the shower last weekend and during the week I did the caulking in the corners and was finally able to use the shower again this … Continue reading
Posted in Weekly Updates
Tagged 3ds Max, Maya, ovation_guitars, painting
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Maybe Time for Some Housekeeping
I had my post all typed up with my opening paragraph being about how today is election day in the United States and as historic as it is, how happy I will be when it is over. And then I … Continue reading
Posted in Weekly Updates
Tagged 3ds Max, adobe, Autodesk, Creative_cloud, Maya, Mudbox, ovation_guitars, painting
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What to Call This – Weekly Update March 29, 2016
I had a few of choices for the title of this week’s post. I considered something like ‘Duh Moments’ or ‘I Am Not a Colorist’ as well as ‘What Should I Call This’ and ‘This is Why We Read About … Continue reading
Posted in 3D Modeling, 3D Sculpting, Weekly Updates
Tagged 3d modeling, 3D sculpting, 3D World Magazine, 3DArtist Magazine, 3ds Max, Autodesk, birthday card, chamfer, color, inflate, Maya, Mudbox, Photoshop, Zbrush, ZRemesh
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Yay! That’s done. – Weekly Update February 2, 2016
Hey! Happy Groundhog Day! I’m not really sure I care if the groundhog sees his shadow. The weather is so messed up I don’t think his shadow is going to make much difference if we get an early Spring or … Continue reading
Posted in 3D Art, 3D Modeling, Videos, Weekly Updates
Tagged 3ds Max, animating, bones, enveloping, Maya, mesh, rig, rigging, video
Comments Off on Yay! That’s done. – Weekly Update February 2, 2016