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Tag Archives: Maya
A Penguin, A Worm, and a 3D Printer
That pretty much sums up my week. Aside from the day job and the exercise bits anyway. I worked on the Penguin very diligently this week. In addition to adding the eyelids and the eyeballs, I added some edge loops … Continue reading
Posted in Weekly Updates
Tagged 3d modeling, 3D_printing, edge loops, Maya, penguin, Worm_Guy
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Back to the Penguin
That was sort of a full week. At least it felt like it was. That was probably due to some events at the day job that might end up impacting some of my after day job time. It’s ok it will … Continue reading
Posted in Weekly Updates
Tagged 3d modeling, 3ds Max, Maya, penguin, pluralsight, rigging
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Back to Modeling and Learning
I got a bit tired of dealing with the stuff for the website and decided to spend time modeling. Really, it’s all stuff that needs to get done so as long as I’m making progress on something, it’s a good … Continue reading
Posted in Weekly Updates
Tagged 3d modeling, Maya, rigging
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It’s Always Time to Get Busy
I made a bit of progress on a couple of things last week. And as always, after I figured out something and realized where it was going and what I might need to do about it, my thoughts were; “Time … Continue reading
Posted in Weekly Updates
Tagged 3d modeling, Maya, wordpress, worm guy
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This Needs a Title
Even though last week was technically a short week for me at the day job, it felt long and busy. That seems to be the way things go. That first week back after time off, even a fairly short amount … Continue reading
Posted in Weekly Updates
Tagged 3ds Max, edge loops, Maya, penguin
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