-
Art Prints Store
-
-
Follow me on Instagram
-
-
Visit My Store on Zazzle
-
SusanG_Productions Store
-
Archives
-
You are
invited
to join Kiva.org September 2025 M T W T F S S 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 -
Tag Archives: Maya
Shaping the Tail
Back to more Funkatmyer the FunkyBird this week. Though not quite as much as I would have liked. The day job really took it’s toll. Lots of long days that meant I was out of steam by the time I … Continue reading
Posted in Weekly Updates
Tagged 3d modeling, 3ds Max, Funkatmyer, FunkyBird, Maya
Comments Off on Shaping the Tail
Must Remember to Save More Often
Yep. You know it. I was busy working on the computer and the power went out and I had not saved my work yet. That was exasperating. And to go along with the power being out for about 3 and half … Continue reading
Posted in Weekly Updates
Tagged 3d modeling, edge loops, FunkyBird, Maya, Worm_Guy
Comments Off on Must Remember to Save More Often
Please Do Not Feed the Mondays
Yes, that’s a clue as to how last week went. It was crazy. The day job felt like someone fed Monday steroids and it took the rest of the week to recover. Things didn’t go horribly wrong, but the didn’t … Continue reading
Posted in Weekly Updates
Tagged 3d modeling, FunkyBird, Maya
Comments Off on Please Do Not Feed the Mondays
The Bird Has a Name
This has been a busy week. And, Wow, productive. I’m pretty excited about it. I’m looking forward to more of this. I’ve got ideas and I’m getting them executed and, yeah. Just cool. I could sit back and try to … Continue reading
Posted in Weekly Updates
Tagged 3d modeling, edge loops, edges, FunkyBird, Maya, Worm_Guy
Comments Off on The Bird Has a Name
Workflows and Pipelines
Have you ever noticed that when you have an idea of something to create it sometimes takes a couple of iterations to get it really right? If you look at the process all the artists go through to make an … Continue reading