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Tag Archives: Maya
Now, Where Was I…
Oh yeah. I’m supposed to be making travel arrangements, and a couple of cards and I probably a dozen other things. A quick update on the test for the day job. It did not go as well as I had … Continue reading
Posted in Weekly Updates
Tagged 3D art, 3ds Max, Funkatmyer, Maya, rigging, Worm_Guy
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Little by Little, and Almost There
I hope. That’s for the test for the day job that I have to take. I’m almost to it. I have it scheduled for Wednesday morning this week. I’ve been studying and will study up to the last minute. I’m … Continue reading
Posted in 3D Modeling, Weekly Updates
Tagged 3d modeling, 3ds Max, Funkatmyer, FunkyBird, Maya, rendering, Worm_Guy
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While I Decide
It was a busy week at the day job and then in the evenings as well. That means I didn’t get the chance to do some of the research and testing that I kind of need to do before continuing … Continue reading
Posted in Weekly Updates
Tagged 3d modeling, 3ds Max, Blender, Funkatmyer, FunkyBird, Maya, modeling, VR
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Doing Everything I Can to Avoid…
So that extra long weekend with the extra days off from the day job was nice. I had planned to use the time to work on the online class I’m taking and work on 3D projects and study. I got … Continue reading
Posted in Weekly Updates
Tagged 3ds Max, Blender, edge loops, Funkatmyer, FunkyBird, Maya, pluralsight
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Boots for the Bird
Things at the day job are still busy which means still more long days. That combined with the studying I need to do and there just don’t seem to be enough hours in the day. I’ve tried not sleeping to … Continue reading
Posted in Weekly Updates
Tagged 3d modeling, Funkatmyer, FunkyBird, Maya, Worm_Guy
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