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Tag Archives: FunkyBird
Doing Everything I Can to Avoid…
So that extra long weekend with the extra days off from the day job was nice. I had planned to use the time to work on the online class I’m taking and work on 3D projects and study. I got … Continue reading
Posted in Weekly Updates
Tagged 3ds Max, Blender, edge loops, Funkatmyer, FunkyBird, Maya, pluralsight
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The Bird has Boots
Yep. I finished up the boots for Funkatmyer this week. I also finished reading my book for my test for the day job. Now to do some practice tests before I sign up for the real test. I also got … Continue reading
Posted in Weekly Updates
Tagged AIY, Arduino, edge loops, Funkatmyer, FunkyBird
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Workin’ on the Bird Boots
So first. Confession. I didn’t spend much time working on the art this week. Not sure I can pin point the exact why. And I’m not sure it matters. I do know some of the why was studying. And that … Continue reading
Posted in Weekly Updates
Tagged 3d modeling, edge loops, faces, Funkatmyer, FunkyBird, Worm_Guy
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Boots for the Bird
Things at the day job are still busy which means still more long days. That combined with the studying I need to do and there just don’t seem to be enough hours in the day. I’ve tried not sleeping to … Continue reading
Posted in Weekly Updates
Tagged 3d modeling, Funkatmyer, FunkyBird, Maya, Worm_Guy
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Shaping the Tail
Back to more Funkatmyer the FunkyBird this week. Though not quite as much as I would have liked. The day job really took it’s toll. Lots of long days that meant I was out of steam by the time I … Continue reading
Posted in Weekly Updates
Tagged 3d modeling, 3ds Max, Funkatmyer, FunkyBird, Maya
Comments Off on Shaping the Tail