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Tag Archives: extrude
Another Week — Weekly Update June 14, 2016
I don’t have a snappy title for this week. I didn’t have that snappy a week. It wasn’t bad. Just not snappy. I got zapped by allergies of some sort pretty good and spent most of the week feeling less … Continue reading
Posted in 3D Modeling, Weekly Updates
Tagged 3d modeling, edge loops, extrude, movies, polygons
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Not My Best Week – Weekly Update June 7, 2016
I’ve had a couple of distractions this week that have made focusing on 3d model work a bit difficult. That means there isn’t a lot to share so this will be a shorter post than usual. Distraction one is a … Continue reading
Posted in 3D Modeling, Weekly Updates
Tagged 3d modeling, 3ds Max, edge loops, extrude, worm guy
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Bits and Pieces – Weekly Update May 24, 2016
Bits and pieces, or, this week I should have taken notes. Unfortunately, the Twitter tool I use doesn’t like it when I use a title that long. I sat down to work on this update and figure out what pictures … Continue reading
Posted in 3D Modeling, Weekly Updates
Tagged 3ds Max, book, candle, edge loops, extrude, halloween, jack-o-lantern, polygons, turbosmooth, Zbrush
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I Took Notes – Weekly Update May 17, 2016
Last week felt really long. I know it was not longer than any other week, same number of hours and some number of days. But as sometimes happens, the amount of stuff that does or doesn’t get packed into those … Continue reading
Posted in 3D Modeling, Weekly Updates
Tagged 3ds Max, Autodesk, extrude, halloween, jack-o-lantern, jackolantern, TextPlus, Zbrush
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Working On Stuff – Weekly Update February 16, 2016
After spending so much time last week and weekend working on Sticks and getting him fixed up I woke up Monday with some lovely pain in my hand and forearm. A rather annoying occurance. I sometimes spend a bit too … Continue reading
Posted in 3D Sculpting, Weekly Updates
Tagged 3D art, balloons, card, computer, edge loops, edges, extrude, letters, primitives
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