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Tag Archives: edge loops
Lights That Look Like Lights
I got the brilliant idea that I wanted to see a street light through the window. Then as I tried to get it to look just right I started to wonder just how brilliant that idea was. Modeling it was … Continue reading
Posted in 3D Art, 3D Modeling, Company For Dinner
Tagged 3D art, 3d modeling, edge loops, lights, Materials, self illumination
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Making a Mess, or Two, and Cleaning Up
You won’t get to see any of the pictures of the mess I made. I didn’t take any. And I’m still trying to figure out how to render the wireframe view of the models. And since to see one of … Continue reading
Posted in 3D Art, 3D Modeling, Art, Company For Dinner
Tagged 3D art, 3d modeling, 3ds Max, edge loops, flipped normals, ngons
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Something to Hold a Candle
I have some dishes, I have a table, I have adjusted the lighting. What next. I’m really developing this concept as I go along. The whole point is to learn how to use 3ds Max. And as useful as following … Continue reading
Posted in 3D Art, 3D Modeling, Art, Company For Dinner
Tagged 3D art, 3d modeling, 3ds Max, edge loops, editable poly, turbosmooth
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Now for the Plate
Once I cleaned up the corners on the bowl I had a bit less trouble with the plate. Mostly it was a matter of taking a copy of the bowl and then scaling the height down and scaling it out … Continue reading
Posted in 3D Art, 3D Modeling, Art, Company For Dinner
Tagged 3D art, 3d modeling, 3ds Max, edge loops, rendering
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A Little Further in 3ds Max
When we left off I told you about my really basic, square shaped cup that I modeled in 3ds Max. And that I had chosen to leave the corners as they were even though I knew it wasn’t correct. I … Continue reading
Posted in 3D Art, 3D Modeling, Art, Company For Dinner
Tagged 3D art, 3d modeling, 3ds Max, edge loops, turbosmooth
Comments Off on A Little Further in 3ds Max