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Tag Archives: Autodesk
A Black Belt, A Leaf, Funky Bird Feet
The vacation from the day job is over. It was one of the better stay home vacations I’ve had. I decided not to fight the need to relax and not get anything done and that paid off. By mid-week I … Continue reading
Posted in Weekly Updates
Tagged 3d modeling, 3ds Max, Autodesk, edge loops, FunkyBird, Maya, Worm_Guy, Zbrush
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Some Weeks Are Like That
Sometimes I am at a loss of how to start a post, or even what to call it. It’s easier when I’ve done a lot during the week or learned a lot. This week, neither of those happened. So. Part … Continue reading
Posted in Weekly Updates
Tagged 3d modeling, 3D sculpting, 3ds Max, Autodesk, FunkyBird, Maya
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Now That That’s Done
No, I’m not referring to last week’s Presidential election in the United States. Technically, that won’t be done until December 19th when the Electoral College meets. What is finally done is the grout in my shower. Ok, I do still … Continue reading
Posted in Weekly Updates
Tagged adobe, Autodesk, ovation_guitars, Photoshop, Zbrush
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Maybe Time for Some Housekeeping
I had my post all typed up with my opening paragraph being about how today is election day in the United States and as historic as it is, how happy I will be when it is over. And then I … Continue reading
Posted in Weekly Updates
Tagged 3ds Max, adobe, Autodesk, Creative_cloud, Maya, Mudbox, ovation_guitars, painting
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I Took Notes – Weekly Update May 17, 2016
Last week felt really long. I know it was not longer than any other week, same number of hours and some number of days. But as sometimes happens, the amount of stuff that does or doesn’t get packed into those … Continue reading
Posted in 3D Modeling, Weekly Updates
Tagged 3ds Max, Autodesk, extrude, halloween, jack-o-lantern, jackolantern, TextPlus, Zbrush
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