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Tag Archives: 3ds Max
More Cylinders, a Tube, and Chamfer
What can I say. Really, this needed more cylinders. Smaller ones to be sure. The edge loops are just as important for helping to maintain crisp edges, however, I found they got in the way a bit when I went … Continue reading
Posted in 3D Art, 3D Modeling, Suguay Logo
Tagged 3D art, 3d modeling, 3ds Max, chamfer, edge loops
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New Project Suguay Logo
Welcome to my next project. Recreating my Suguay Productions logo in 3ds Max 2015. I created this logo many years ago while in college. It was part of an assignment and I have used it on one of my websites … Continue reading
Posted in 3D Art, 3D Modeling, Suguay Logo
Tagged 3D art, 3d modeling, 3ds Max, edge loops, turbosmooth, UV, UVs, UVW, UVWs
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Ready to Render
Everything I want is modeled. I added a camera. Time to animate and render. I started out thinking I would bring the camera in from the left side and curve it around and then move up to the table as … Continue reading
Posted in 3D Art, 3D Modeling, Company For Dinner
Tagged 3ds Max, auto key, key frame, rendering
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Finishing Touches
Almost done. Well, for as far as I want to take this scene. I could, as is always the case, continue to add many more objects and components, but where to end it. I think this is enough for now. … Continue reading
Posted in 3D Art, 3D Modeling, Company For Dinner
Tagged 3D art, 3d modeling, 3ds Max, edge loops, lights
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Need Another Chair
One chair just won’t do for this scene since there are two place settings so I need a second chair. I could copy the one I have and use that and be done with that. Of course, you know that … Continue reading
Posted in 3D Art, 3D Modeling, Art, Company For Dinner
Tagged 3D art, 3d modeling, 3ds Max, edge loops
Comments Off on Need Another Chair