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Tag Archives: 3ds Max
More of the Mannequin
I’ve got from the head down to the waist started. Time to get a little more done. For the pelvis, I again swapped out the cylinder for a sphere. Though I’m not sure that was the most efficient way to … Continue reading
Posted in 3D Art, 3D Modeling, TKD Guy
Tagged 3D art, 3d modeling, 3ds Max, edge loops, scale, soft select
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Not as Far as I Want to Be
I got just a little farther on the mannequin for this project. I am not moving quite as quickly as I thought I would. There are so many reasons for that right now that I think I’ll just skip the … Continue reading
Posted in 3D Art, 3D Modeling, TKD Guy
Tagged 3D art, 3d modeling, 3ds Max, edge loops
Comments Off on Not as Far as I Want to Be
Let Me Try This a Little Differently
I was looking at my model for the TKD Guy project, the whole scene, and it occurred to me that while it is really cool to be able to build and put everything in the one scene, after a while … Continue reading
Posted in 3D Art, 3D Modeling, TKD Guy
Tagged 3ds Max, edge loops, export, rotate, save as, spheres
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Distractions or Cool Stuff
It really depends on how you look at it. So finally, the latest update to ZBrush is out. I was released on Thursday January 29. With the stated release being in January and it not being ready, so many people … Continue reading
Posted in 3D Art, 3D Sculpting
Tagged 3D art, 3D sculpting, 3ds Max, KeyShot, Pixologic, Zbrush
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My Office, Where it is, Finished
It has been a while. But I now have the rough model of my home office complete. While I was working on the model of the original idea, a friend suggested that I move one of the large bookshelves out … Continue reading
Posted in 3D Art, 3D Modeling, Model My Home Office
Tagged 3d modeling, 3ds Max
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