Tag Archives: 3ds Max

Weekly Update – May 24, 2015

It’s always amazing and really cool, to come across something that makes a huge impact in better understanding something you’re working on. It can feel a lot like being hit in the head and having some mud knocked out. Things … Continue reading

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Weekly Update – May 1, 2015

Happy May Day! Did we all remember to set up our May Poles? Me neither. I got a few things worked on, started, and even figured out this week. Which all in all makes for a pretty successful week. I … Continue reading

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Weekly Update – April 23, 2015

Another week nearly complete. Any other week and I would be lamenting the speed with which it passed. This week is a little different as I will be on vacation from my day job next week and I am very … Continue reading

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Weekly Update – April 16, 2015

Some weeks are more productive than others. This week has turned out to be fairly productive, just not with a lot of variety. And that’s ok. Over the weekend I got really tucked into working on the folding chair for … Continue reading

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Back to Work on the TKD Project Environment

While I figure out what to do with the Mannequin, now that I’ve got it created, it’s time to get back the environment in which it will live, mostly. There are plenty more pieces to create and I might as … Continue reading

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