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Tag Archives: 3D sculpting
Some Weeks Are Like That
Sometimes I am at a loss of how to start a post, or even what to call it. It’s easier when I’ve done a lot during the week or learned a lot. This week, neither of those happened. So. Part … Continue reading
Posted in Weekly Updates
Tagged 3d modeling, 3D sculpting, 3ds Max, Autodesk, FunkyBird, Maya
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The Answers Were Coming
Last week was a short work week at the day job because I took off a couple of days. And like most short work weeks at day jobs, it meant there was just as much work as normal to get … Continue reading
Posted in Weekly Updates
Tagged 3d modeling, 3D sculpting, Maya, Zbrush
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All About Digital – October 18, 2016
This week was all on the computer. I can’t say that I planned it that way, it’s really just how it turned out. Though, I did start the week out with the intentions of making more focused effort in learning … Continue reading
Posted in 3D Sculpting, Weekly Updates
Tagged 3d modeling, 3D sculpting, halloween, Zbrush
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Mostly the ZBrush Summit — October 4, 2016
Wow. It’s October already. It certainly doesn’t feel like what I still expect October to feel like. Though to be honest, I’m not sure October has felt that way for several years. Maybe it’s time to expect October to feel … Continue reading
Posted in 3D Art, 3D Sculpting, Art, Weekly Updates
Tagged 3D sculpting, Guitar, ovation_guitars, Pixologic, Zbrush
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Maybe Time to Mix It Up – July 19, 2016
I think it might be about time to get out the pencils and find something interesting to draw. It’s not that I don’t have art projects to work on but there is something about working in pencil for me. It … Continue reading
Posted in 3D Sculpting, Weekly Updates
Tagged 3D sculpting, Guitar, painting, rigging, squid, stippling, w.i.p., wip, Zbrush
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