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Tag Archives: 3d modeling
Workin’ on the Bird Boots
So first. Confession. I didn’t spend much time working on the art this week. Not sure I can pin point the exact why. And I’m not sure it matters. I do know some of the why was studying. And that … Continue reading
Posted in Weekly Updates
Tagged 3d modeling, edge loops, faces, Funkatmyer, FunkyBird, Worm_Guy
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Boots for the Bird
Things at the day job are still busy which means still more long days. That combined with the studying I need to do and there just don’t seem to be enough hours in the day. I’ve tried not sleeping to … Continue reading
Posted in Weekly Updates
Tagged 3d modeling, Funkatmyer, FunkyBird, Maya, Worm_Guy
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Shaping the Tail
Back to more Funkatmyer the FunkyBird this week. Though not quite as much as I would have liked. The day job really took it’s toll. Lots of long days that meant I was out of steam by the time I … Continue reading
Posted in Weekly Updates
Tagged 3d modeling, 3ds Max, Funkatmyer, FunkyBird, Maya
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Must Remember to Save More Often
Yep. You know it. I was busy working on the computer and the power went out and I had not saved my work yet. That was exasperating. And to go along with the power being out for about 3 and half … Continue reading
Posted in Weekly Updates
Tagged 3d modeling, edge loops, FunkyBird, Maya, Worm_Guy
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Please Do Not Feed the Mondays
Yes, that’s a clue as to how last week went. It was crazy. The day job felt like someone fed Monday steroids and it took the rest of the week to recover. Things didn’t go horribly wrong, but the didn’t … Continue reading
Posted in Weekly Updates
Tagged 3d modeling, FunkyBird, Maya
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