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Tag Archives: 3d modeling
Starting on the Office
It is time to get started on the Model My Home Office project. It has become even more compelling than it was when I initially conceived the project. And since I just spent a day and a half working from … Continue reading
Posted in 3D Art, 3D Modeling, Model My Home Office
Tagged 3d modeling, dimensions, measuring
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The Christmas/Holiday Tree
For the Holiday Card I just naturally started with the pine tree version of the Christmas tree. For me I think it will help to define the whole look and feel so best to start with it. I started with … Continue reading
Posted in 3D Art, 3D Modeling, Holiday Card 2014
Tagged 3D art, 3d modeling, edge loops, normals, polygons, turbosmooth
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Starting a New Project Nov/Dec 2014…
Or more like starting new projects. As in, yes, more than one. I have so many ideas for things that I want to create and a few things that I need to create, and it is very difficult to decide … Continue reading
Posted in 3D Art, 3D Modeling, Holiday Card 2014, Model My Home Office, Projects, TKD Guy
Tagged 3D art, 3d modeling, 3ds Max, rendering
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Some Things I Learned from the Suguay Logo Project
The primary reason for choosing the Suguay Logo to work on was specifically so that I could learn how to create and use UVs for texturing objects in 3D. I did definitely learn how to do that. I had to … Continue reading
Posted in 3D Art, 3D Modeling, Suguay Logo
Tagged 3D art, 3d modeling, 3ds Max, Photoshop, UVs
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Texturing the Pen
Even though there are more components to the UVs for the Pen creating the texture turned out to be relatively easy. So as a refresher, here is what my UVs for the Pen look like. I took this into … Continue reading
Posted in 3D Art, 3D Modeling, Suguay Logo
Tagged 3D art, 3d modeling, 3ds Max, Photoshop, rendering, texture, UVs
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