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Tag Archives: 3d modeling
Weekly Update October 13, 2015 – A Bit More Arting Than Slacking
I am quite pleased to share that I managed a bit more arting this past week than slacking. I can’t say that I spent endless hours in the studio working on things. I did spend some time each day or … Continue reading
Posted in Weekly Updates
Tagged 3D art, 3d modeling, 3ds Max, acrylic paint, painting, rigging, stippling, Zbrush
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Weekly Update September 14, 2015 — Back to the Regular World
Last week was back to the day job and the regular world for me. I was a little surprised how tired I was the first couple of days. But I made it through. As I suspected, I didn’t get a … Continue reading
Posted in 3D Modeling, Art, Weekly Updates
Tagged 3d model rigging, 3d modeling, digital art, Photoshop, Pixologic, rigging, sketchbook, Zbrush
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Prepping Sticks for Animating
A couple of weeks ago I introduced you to Sticks the new mascot for SusanG Productions. I had him modeled and ready to set up for animating, then I made some adjustments thinking they would facilitate animating him. They might … Continue reading
Posted in 3D Modeling, Sticks
Tagged 3D art, 3d modeling, animation, rigging, T-pose
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Weekly Update August 2, 2015 – Adventures in…Website Moving
Instead of having endless fun with the day job challenges this week, all my fun was had in moving websites. Fun might be a bit of an exageration. It was somewhat of a challenge. And now it’s done. I’ll tell … Continue reading
Posted in Weekly Updates
Tagged 3d modeling, 3D sculpting, experiments, Guitar, stippling, websites
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Weekly Update – July 11, 2015 – Up and Running, Mostly
Boscoe is almost ready. I’ve got the important software loaded and working except for one component. Not too bad. I did have some concerns about the software I use and transferring it to the new computer. And it has mostly … Continue reading
Posted in Weekly Updates
Tagged 3d modeling, 3ds Max, sketchbook, Zbrush
Comments Off on Weekly Update – July 11, 2015 – Up and Running, Mostly