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Tag Archives: 3d modeling
Weekly Update November 24, 2015 — That’s Enough
As I worked on yet another bow for these presents I started wondering, where do I stop. Is this enough, maybe? With the different possibilities and ideas for the bows, I could go a bit overboard and keep making more. … Continue reading
Posted in Weekly Updates
Tagged 3d modeling, 3ds Max, bows, holiday card, ornaments, presents, snowman, turbosmooth
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Weekly Update November 17, 2015 — These Bows are Getting Out of Hand
There was a point this past week where I wondered if I had bit off more than I could chew. Not so much with the Holiday card idea in general, just with the one particular bow I worked on. If … Continue reading
Posted in 3D Modeling, Weekly Updates
Tagged 3d modeling, 3ds Max, bows, holiday card, presents
Comments Off on Weekly Update November 17, 2015 — These Bows are Getting Out of Hand
Weekly Update November 10, 2015 — Making Bows and Prezzies
I have been really focused this week working on the parts and pieces for this year’s Holiday Card. If you remember, I pretty much finished the Snowman, well modeling him. There are a few more things this scene is going … Continue reading
Posted in 3D Art, 3D Modeling, Weekly Updates
Tagged 3d modeling, 3ds Max, bows, holiday card, presents, ribbons
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Weekly Update October 27, 2015 – Starting Over and Figuring Out
Not everything went as planned when I started working on things this week. Which really isn’t surprising. This week there was annoying and there was good stuff. I think I can be happy with that. Sure beats there being bad … Continue reading
Posted in Weekly Updates
Tagged 3d modeling, 3D sculpting, 3ds Max, art, digital sculpting, Zbrush
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Weekly Update October 20, 2015 – Somewhat More Productive Than Expected
Since I started off my week last week with spending an entire evening reading a novel, and a good portion of the next evening finishing it, the week turned out a bit more successful than I expected. I had feared … Continue reading
Posted in 3D Art, 3D Sculpting, Weekly Updates
Tagged 3D art, 3d modeling, 3D sculpting, 3ds Max, compositing, Photoshop, Zbrush
Comments Off on Weekly Update October 20, 2015 – Somewhat More Productive Than Expected