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Tag Archives: 3d model rigging
I Think I Fixed It – Weekly Updated February 9, 2016
As you might have guessed I spent my time this week working on Sticks, again. I couldn’t leave the wrists as they were and once I latched on to the idea of using the saved weights file, I had to … Continue reading
Posted in Sticks, Weekly Updates
Tagged 3d model rigging, 3ds Max, animation, mesh, pose, rigging, weights
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Weekly Update September 14, 2015 — Back to the Regular World
Last week was back to the day job and the regular world for me. I was a little surprised how tired I was the first couple of days. But I made it through. As I suspected, I didn’t get a … Continue reading
Posted in 3D Modeling, Art, Weekly Updates
Tagged 3d model rigging, 3d modeling, digital art, Photoshop, Pixologic, rigging, sketchbook, Zbrush
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Weekly Update September 8, 2015 — Work Avoidance
This was work avoidance week, also known as, vacation from the day job. As well intentioned and optimistic as I was about getting several things done this week, or at least worked on, I just wasn’t able to make it … Continue reading
Posted in Art, Sticks, Weekly Updates
Tagged 3d model rigging, acrylic inks, acrylic paint, framed art, Guitar, Pixologic, pumpkin, sketchbook, Zbrush
Comments Off on Weekly Update September 8, 2015 — Work Avoidance