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Tag Archives: 3D art
Lights And A Little Fog
As you noticed in the previous post, the light in the scene is pretty harsh. This is the default light that 3ds Max comes with. It’s great because you are guaranteed to see what you modeled but it kind of … Continue reading
Posted in 3D Art, 3D Modeling, Art, Company For Dinner
Tagged 3D art, 3d modeling, 3ds Max, atmosphere, lights
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I Took a Break…
I took a break last weekend from the dinner scene. I decided I wanted to do something a bit smaller and fun. So I chose a computer bug. Or, as my Uncle called it, a digital kootie. If you know … Continue reading
Posted in 3D Art, 3D Modeling, Art
Tagged 3D art, 3d modeling, normals
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A Start at Materials
I decided that things were looking a little to plain when I rendered them for review. And, once I stacked the dishes, I was afraid they would be difficult to differentiate. To fix this I decided to add some more … Continue reading
Posted in 3D Art, 3D Modeling, Art, Company For Dinner
Tagged 3D art, 3d modeling, 3ds Max, bump map, Materials
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I Finally Committed
I interrupt my normal schedule of posts to inform you of something I meant to tell you about earlier in the week. I have finally committed. No, I have not been committed. Which is how my co-worker chose to read … Continue reading
Posted in 3D Art, 3D Modeling, Art
Tagged 3D art, 3d modeling, 3ds Max, Mudbox, Zbrush
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Now for the Plate
Once I cleaned up the corners on the bowl I had a bit less trouble with the plate. Mostly it was a matter of taking a copy of the bowl and then scaling the height down and scaling it out … Continue reading
Posted in 3D Art, 3D Modeling, Art, Company For Dinner
Tagged 3D art, 3d modeling, 3ds Max, edge loops, rendering
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