I’m still trying to get lots of stuff done. Some days are better than others and some days, everything you’ve been trying to do catches up with you and hits you like a sledgehammer and you just have to take a little break.
That break day was Saturday for me. On Friday, I managed, with some help from my parents, to get the entry way in my home painted. Two coats. And then we went to the movies. Saturday morning I took the tape off and went to Taekwondo class. After that was when the sledgehammer hit me. So the rest of the day was an easy one. Some play time and then I worked on the painting.
Yep, the Gibson head stock painting. That’s coming right along. Remember I noted that I was going to need another layer of the black. I worked on it fairly consistently this week and finally have that layer completed. I want to work on the lettering more. The color isn’t quite right, I hope to get closer. And It just needs another layer to crisp it up. So here it is so far. Nearly done.
After I played with the Fibermesh in ZBrush I got to wondering and thinking, that it might be worth it to try to make the worm in ZBrush, for fun and to work on my ZBrush skills. So I got started. I used a fairly low poly dynamesh sphere to start. I’m trying really hard to keep the poly count low for as long as I can. I did use dynamesh but made sure to set the target polygons to a lower number than just the standard. And mostly, I created it by inserting more spheres. The good thing is that I am getting a little more comfortable with the Transform tools (move, scale, rotate).
So inserted sphere, dynameshed, inserted sphere. That’s the big part of building up the form. Once I had what I wanted then I started with more shaping. With the lower poly count and dynamesh combo, I lost some of the distinction between the spheres for the body so I used some inflate brush to help bring that back. And some move brush to make the nose. For the eyes I masked them out and inverted the mask and then used the move tool to create the cavities where the eyeballs will go. I’ve got the thing a little off center in the scene so the symmetry isn’t working very well. I think he’s coming along nicely. I look forward to getting back to him. There are a few things that I haven’t really done before that I think I’m going to need to do with him, like set up poly groups and figuring out how to get proper UV’s of him. For now here’s a look in rough form.
I’ll be on vacation from the day job starting next week. I’ll have 2 weeks off. I’m excited about that. As you probably guessed, I have projects around my home to work on. I’m also looking forward to working on more art stuff. I’ve got some things in mind that should be fun. And I might even be mentally ready to tackle some of the animation stuff. I may take a day trip to go see some sights. I haven’t really done that in a while. And I hope to finish the Gibson painting and start the next one. I’ve a good idea of what I want to start next.