Finishing Touches

Almost done. Well, for as far as I want to take this scene. I could, as is always the case, continue to add many more objects and components, but where to end it. I think this is enough for now. I do really need one more object to finish it off. The candle.

Now that I have the candle stick holder to my liking, this has given me some issues along the way, I need to put a candle in it. I used a cylinder primitive to model from. Some edge loops and soft selection tool to get it just right. I even added a wick, though I don’t think you can see it very well. For that I also used a cylinder. I had to scale it way down and then use the rotation tool to bend it a few sections at a time, and then move them back into place. I could have used part of a torus, but where’s the fun in that.

BeautyRender_0810_02

I wanted a wax material for the candle but I didn’t find a pre-made one in my library so I chose a red plastic. I dropped an omni-light in a flame shaped object that I gave a transparent and self illuminating material. That way it makes the flame look like it is lit.

 

 

CameraView_0812_02

And now it’s time to add a camera. I added a single camera with a 50mm lens for rendering through. This gives me better control over the field of view.

The next step is to layout how I want the camera to move in the scene.

More fun and games to come.

 

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