So when last we left the tree that was getting snow, the snow was still a little sad looking. The very top had a nice coat but the next level down, while it had snow, it wasn’t sitting quite right and still needed some adjusting, not to mention the part where the rest of the tree needed snow as well.
I did get the snow on that second level down properly adjusted. I had to manipulate some vertices and edges to get it to look just right. Because some of those vertices and edges were buried in the tree, I had to switch to wireframe mode to find them and then I could adjust them as needed.
I did exactly as I had planned. When I finished a set of the snow, I copied it and shifted it down lower to the next level down and then I scaled it in the x and y to make it wider so it fit on that set of branches. Once it was scaled I then rotated it so that it didn’t look just like the one about. I rotated around the z axis to get what I needed. Then with it all in place I did the minor adjusting to make it all properly sit on the branches.
The angles of the branches, as they go down the tree, are different so even though I would have the snow sitting just right on the level above, when I copied it down to the next one, it would be just a bit off. So for each one I had to do some adjusting. For one level I even had to adjust it’s placement and bit in the x and y because it just wasn’t fitting right.
The more I got done the better it looked. At the last two levels, I had some bits of snow hanging off the branches really far and also looking a bit too fluffed up. This all required more tweaking and adjusting than the other levels. And, though I do not always like working with the turbosmooth modifier applied, I found it was, while a jumble of wire frame, it was easiest because I could then really see the way my adjustments were impacting the model of the snow.
One of the things that happens when the turbosmooth modifier is applied is that you lose some volume on your model. To compensate for the loss of volume, I did a bit of over exageration of the snow shape and size. When I was making the final adjustments for the last of the snow, this difference was, really important and it was just easier to see it live instead of go back and forth adding and removing the modifier.
I did have one moment where I thought I was messed up like happened with the logo project. I was trying to scale and it wasn’t working as it should have been. If I scaled out in the x and y it was getting shorter in the z and vice versa. I figured out I had some how clicked on either the wrong set of short cut keys or actually clicked the button on the tool bar that controls that. Fortunately, I was able to find the correct setting to put it back. Though, for a moment I was slightly devestated. I didn’t what to have to fight that again.
It’s all good now and the tree has snow.
Next up, is some ornaments for the palm tree and some sort of dressing on the cactus.