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Category Archives: Weekly Updates
Minor Disruption – Weekly Update May 3, 2016
Last week was vacation from the day job. Or as my co-worker called it ‘my stay-cation’. I had no plans to go anywhere just time off so I could work on the Birthday Card, sleep in a bit and get … Continue reading
Posted in Weekly Updates
Tagged 3ds Max, birthday card, pose, posing, robot hands
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I Think I’m Going to Make It – Weekly Update April 26, 2016
I think I’m going to have the Birthday Card done by the end of the month, which turns out to be the end of the week. I was a little slow getting started on the robot hands this week but … Continue reading
Posted in 3D Modeling, Weekly Updates
Tagged 3d modeling, birthday card, bones, rigging, skinning
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Not Very Effective — Weekly Update April 19, 2016
So it’s allergy season here. Honestly with the way the weather has been messed up I think it’s been allergy season here since Christmas. I feel like I’ve taken so much allergy medication that maybe I should buy stock in … Continue reading
Posted in 3D Modeling, Weekly Updates
Tagged 3d modeling, edge loops, Materials, Robot hand
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Getting Closer – Weekly Update April 12, 2016
Really, I am. I am getting close to having the Birthday card finished. I’m excited to be this far along. But there are still a few things that need to be done to really finish it up. To start with, after … Continue reading
Posted in 3D Modeling, Weekly Updates
Tagged 3d modeling, 3ds Max, Autodesk, balloons, birthday card, shaders
Comments Off on Getting Closer – Weekly Update April 12, 2016
We’ve Got Balloons – Weekly Update April 5, 2016
Yes indeed. The letters now look like balloons. Really they do. Since the ballooned or sculpted letters that I did last week came out so well I decided that I am sticking with those. Sometimes you do have to start … Continue reading
Posted in 3D Art, 3D Modeling, Weekly Updates
Tagged 3ds Max, birthday card, edge loops, Materials, texture, Zbrush
Comments Off on We’ve Got Balloons – Weekly Update April 5, 2016