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Category Archives: TKD Guy
Now to Create Straps for this Target
The handles are on the target so we’ve got something to hold on to but it still needs the straps that you can put your arm through. On the one that I have, they are more like two flaps sticking … Continue reading
Posted in 3D Modeling, TKD Guy
Tagged extrude, normals
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Making Targets
I am still figuring out how to go about setting up the Mannequin for animating it but I know, I need something for it to kick. Yes, in Taekwondo class you do spend a lot of time practicing your kicks … Continue reading
Posted in 3D Modeling, TKD Guy
Tagged 3d modeling, edge loops, extrude
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Back to Work on the TKD Project Environment
While I figure out what to do with the Mannequin, now that I’ve got it created, it’s time to get back the environment in which it will live, mostly. There are plenty more pieces to create and I might as … Continue reading
Posted in 3D Modeling, TKD Guy
Tagged 3ds Max, extrude, layers
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One More Thing Before It Gets Rigged
Yeah, I thought I was done with the Mannequin too. Well really I am as far as the modeling goes. There’s just one more thing that has to be done before it is ready to be rigged. I need to … Continue reading
Posted in 3D Modeling, TKD Guy
Tagged 3d modeling, T-pose
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Finishing Up the Modeling on the Mannequin
I thought I was on a roll and was going to be finishing up the refinement of the Mannequin pretty quick. I had taken care of what I thought were the hard parts. Just the leg and foot to touch … Continue reading
Posted in 3D Art, 3D Modeling, TKD Guy
Tagged 3d modeling, edge loops
Comments Off on Finishing Up the Modeling on the Mannequin