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Category Archives: Holiday Card 2014
Snow! Who knew.
So it’s time to add snow to the scene. This has not been going entirely as planned. First off, I thought I had a snow texture already built into 3DS Max. I didn’t find it. It might be there, I … Continue reading
Posted in 3D Art, 3D Modeling, Holiday Card 2014
Tagged 3d modeling, 3ds Max, edge loops, polygons, turbosmooth
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Palm Tree Modeled…Whew!
I have to confess. I think up to this point this palm tree is the most involved thing I have modeled. It turns out adding all the leaves and getting them in the right spots was not as easy as … Continue reading
Posted in 3D Art, 3D Modeling, Holiday Card 2014
Tagged 3d modeling, edge loops
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The Palm Tree
I really want a palm tree in this scene. There are a few different styles of palm tree that I could use. I think I’ll go with the ones I remember from southern California. They aren’t the tropical style that … Continue reading
Posted in 3D Art, 3D Modeling, Holiday Card 2014
Tagged 3D art, 3d modeling, 3ds Max, edge loops, turbosmooth
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One Tree Done and Now For the Next One
I finally got the last few layers of the pine tree completed. I got the last few layers extruded out and was able to adjust them so that they have a bit better thickness than previously. Oh and the spacing. … Continue reading
Posted in 3D Art, 3D Modeling, Holiday Card 2014
Tagged 3D art, 3d modeling, 3ds Max, edge loops, turbosmooth, wireframe
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The Christmas/Holiday Tree
For the Holiday Card I just naturally started with the pine tree version of the Christmas tree. For me I think it will help to define the whole look and feel so best to start with it. I started with … Continue reading
Posted in 3D Art, 3D Modeling, Holiday Card 2014
Tagged 3D art, 3d modeling, edge loops, normals, polygons, turbosmooth
Comments Off on The Christmas/Holiday Tree