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Category Archives: 3D Modeling
You’d Think
You would think that with having taken an extra day off from the day job. For no good reason. And having enforced inside, at home time. Because of a snowmagadon that wasn’t really in my area. It was mostly just icy. … Continue reading
Posted in 3D Modeling, Art, Other Stuff, Weekly Updates
Tagged 3D art, 3d modeling, Blender, projects
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Little by Little, and Almost There
I hope. That’s for the test for the day job that I have to take. I’m almost to it. I have it scheduled for Wednesday morning this week. I’ve been studying and will study up to the last minute. I’m … Continue reading
Posted in 3D Modeling, Weekly Updates
Tagged 3d modeling, 3ds Max, Funkatmyer, FunkyBird, Maya, rendering, Worm_Guy
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A Little More Progress — October 11, 2016
I started out the week with the best of intentions and even motivation. The ZBrush Summit was a great event. I had found a bit of motivation to get back to some modeling and I was really ready to tackle … Continue reading
Posted in 3D Modeling, Weekly Updates
Tagged 3d modeling, Guitar, halloween, ovation_guitars, painting, turbosmooth
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Time to Go Back — September 6, 2016
The vacation from the day job is over and it’s time to get back to a regular routine. There’s good and bad with that. It helps to have a routine or structure of some type because it is easier to … Continue reading
Posted in 3D Modeling, Art, Weekly Updates
Tagged 3ds Max, gretsch_guitars, Guitar, halloween, painting
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Changing Expectations, Again – July 12, 2016
Have you ever noticed how short work weeks seem to warp the time continuum? At least they do for me. I’ve had a series of short weeks back to back to back and this is the first week that will … Continue reading
Posted in 3D Modeling, Weekly Updates
Tagged 3d modeling, Mari, SubstancePainter, texturing
Comments Off on Changing Expectations, Again – July 12, 2016