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Category Archives: 3D Modeling
Trying to Show My Wireframe
I was working on the pencil end of this logo and decided to try pulling the point out from the cylinder. While I was doing that I thought it would be cool to show you what it looks like when … Continue reading
Posted in 3D Art, 3D Modeling, Suguay Logo
Tagged 3D art, 3d modeling, 3ds Max, Materials, rendering, wireframe
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Starting the Other End
This week has been a little odd. The schedule is all off because I have been taking a class for my job, and so many things to do. I keep running out of day. For a while I was a … Continue reading
Posted in 3D Art, 3D Modeling, Suguay Logo
Tagged 3D art, 3d modeling, 3ds Max, edge loops
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The Daunting UVs
For me, UVs (UVWs) are daunting. They intimidate me just a little bit. Really. For a bit of a recap. What Uvs are/do is they take your 3D model and they cut it up into pieces like a sewing pattern … Continue reading
Posted in 3D Art, 3D Modeling, Suguay Logo
Tagged 3D art, 3d modeling, 3ds Max, Digital Tutors, Photoshop, UVs
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More Cylinders, a Tube, and Chamfer
What can I say. Really, this needed more cylinders. Smaller ones to be sure. The edge loops are just as important for helping to maintain crisp edges, however, I found they got in the way a bit when I went … Continue reading
Posted in 3D Art, 3D Modeling, Suguay Logo
Tagged 3D art, 3d modeling, 3ds Max, chamfer, edge loops
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New Project Suguay Logo
Welcome to my next project. Recreating my Suguay Productions logo in 3ds Max 2015. I created this logo many years ago while in college. It was part of an assignment and I have used it on one of my websites … Continue reading
Posted in 3D Art, 3D Modeling, Suguay Logo
Tagged 3D art, 3d modeling, 3ds Max, edge loops, turbosmooth, UV, UVs, UVW, UVWs
Comments Off on New Project Suguay Logo