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Category Archives: 3D Modeling
Weekly Update November 17, 2015 — These Bows are Getting Out of Hand
There was a point this past week where I wondered if I had bit off more than I could chew. Not so much with the Holiday card idea in general, just with the one particular bow I worked on. If … Continue reading
Posted in 3D Modeling, Weekly Updates
Tagged 3d modeling, 3ds Max, bows, holiday card, presents
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Weekly Update November 10, 2015 — Making Bows and Prezzies
I have been really focused this week working on the parts and pieces for this year’s Holiday Card. If you remember, I pretty much finished the Snowman, well modeling him. There are a few more things this scene is going … Continue reading
Posted in 3D Art, 3D Modeling, Weekly Updates
Tagged 3d modeling, 3ds Max, bows, holiday card, presents, ribbons
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Weekly Update October 5, 2015 — After the Summit
Last week was mostly taken up with returning from the awesome ZBrush Summit at the Gnomon School in Los Angeles. Since one day was taken up with travel and the next spent getting things ready to return to work and such it … Continue reading
Posted in 3D Art, 3D Modeling, 3D Sculpting, Weekly Updates
Tagged 3D sculpting, digital sculpting, Gnomon, Pixologic, Zbrush
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Weekly Update September 14, 2015 — Back to the Regular World
Last week was back to the day job and the regular world for me. I was a little surprised how tired I was the first couple of days. But I made it through. As I suspected, I didn’t get a … Continue reading
Posted in 3D Modeling, Art, Weekly Updates
Tagged 3d model rigging, 3d modeling, digital art, Photoshop, Pixologic, rigging, sketchbook, Zbrush
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Prepping Sticks for Animating
A couple of weeks ago I introduced you to Sticks the new mascot for SusanG Productions. I had him modeled and ready to set up for animating, then I made some adjustments thinking they would facilitate animating him. They might … Continue reading
Posted in 3D Modeling, Sticks
Tagged 3D art, 3d modeling, animation, rigging, T-pose
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