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Monthly Archives: September 2014
More Cylinders, a Tube, and Chamfer
What can I say. Really, this needed more cylinders. Smaller ones to be sure. The edge loops are just as important for helping to maintain crisp edges, however, I found they got in the way a bit when I went … Continue reading
Posted in 3D Art, 3D Modeling, Suguay Logo
Tagged 3D art, 3d modeling, 3ds Max, chamfer, edge loops
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New Project Suguay Logo
Welcome to my next project. Recreating my Suguay Productions logo in 3ds Max 2015. I created this logo many years ago while in college. It was part of an assignment and I have used it on one of my websites … Continue reading
Posted in 3D Art, 3D Modeling, Suguay Logo
Tagged 3D art, 3d modeling, 3ds Max, edge loops, turbosmooth, UV, UVs, UVW, UVWs
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Project Company For Dinner is Done. What Next?
This is likely to be a continuing issue as I complete projects. It is when I create a pencil and paper art project. Sometimes I have a bunch of choices of things that I want to work on and sometimes, … Continue reading
Posted in 3D Art, 3D Modeling, Company For Dinner, Suguay Logo
Tagged 3d modeling
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Mini Post Mortem of Company For Dinner Project
I am not going to be too critical of this project or things I did on it. After all it is my first 3ds project in over 15 years. However, I think it important to acknowledge some of the things … Continue reading
Posted in 3D Art, 3D Modeling, Company For Dinner
Tagged lights, rendering
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Company For Dinner…Done!
I have finally finished the rendering and compiled it all into a video. I have learned a lot of things on this project with the modeling and the rendering, the lighting, and material. And I have learned that I need … Continue reading
Posted in 3D Art, 3D Modeling, Company For Dinner
Comments Off on Company For Dinner…Done!